{"author_name":"Zeclown","cat":"LD #35","comments":[],"epoch":1460500080,"likes":1,"metadata":{"p_key":"8569","p_author":"Zeclown","p_authorkey":"501814","p_urlkey":"44018","p_title":"I\u2019m In!","p_cat":"LD #35","p_event":"LD35","p_time":"1460500080","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"501814","us_name":"zeclown","us_username":"zeclown","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>The GGJ was my first real jam since I started making games (well mostly learning about game making) \u00a0and I&#8217;m ready to try something new. \u00a0I&#8217;m off to University in Comp.Sci. after the summer so I plan to learn as much as I can in the meantime. Ludum dare seemed like a great thing to try and maybe keep on doing for a long time if I like it! Good luck everyone and let&#8217;s have some fun!<\/p>\n <p>Tools<\/p>\n <blockquote><p>Unity. C# with VS. \u00a0Blender or Aseprite (depends on the theme) and fruity loops!<\/p><\/blockquote>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/gamedev-ludumdare-imin\/\" rel=\"tag\">#gamedev #ludumdare #imin<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld35\/\" rel=\"tag\">LD35<\/a><\/p>","time":"April 12th, 2016 5:28 pm","title":"I\u2019m In!"}