{"author_link":"\/users\/good-enough","author_name":"good.enough","author_uid":"good-enough","comments":[],"epoch":1582479555,"event":"LD46","format":"md","ldjam_node_id":178457,"likes":0,"metadata":{"p_key":"85335","p_author":"good.enough","p_authorkey":"1009540","p_urlkey":"296112","p_title":"I can't wait!","p_cat":"LDJam ","p_event":"LD46","p_time":"1582479555","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1009540","us_name":"good.enough","us_username":"good-enough","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"author":9540,"body":"I don't like this six months period! I'm really hyped for the next Ludum Dare!\n\nWhile I'm waiting, I'm thinking of theme suggestions, and am open to change if someone has constructive criticism.\n- Game Inside Of A Game\n- Our Childhood Heroes\n- You Are Only A Dream\n\nI'm also doing idea jams to practice coming up with good ideas on command. \n\nI've got a list of past Ludum Dare themes as well as themes from other game jams. With a pad of paper, a pencil, and a timer, I randomly pull a theme, and begin writing as many single-sentence ideas as I can in ten minutes. The ideas don't need to be fleshed out at all, even just names or main mechanics work.\n\nAfter that, I pick the two or three most interesting ideas that I think could fit the scope, and take ten minutes each to add details like story, main mechanics, art style, etc..\n\nWith this, after just thirty to forty minutes, I have a couple of great ideas that I can begin prototyping!","created":"2020-02-23T16:19:26Z","id":178457,"love":0,"meta":[],"modified":"2020-02-23T17:39:15Z","name":"I can't wait!","notes":1,"notes-timestamp":"2020-02-23T19:51:04Z","parent":177724,"parents":[1,5,9,176557,177724],"path":"\/events\/ludum-dare\/46\/$177724\/i-cant-wait","published":"2020-02-23T17:39:15Z","slug":"i-cant-wait","subsubtype":"","subtype":"","superparent":176557,"type":"post","version":536105},"node_metadata":{"n_key":"178457","n_urlkey":"296112","n_parent":"177724","n_path":"\/events\/ludum-dare\/46\/$177724\/i-cant-wait","n_slug":"i-cant-wait","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"9540","n_created":"1582474766","n_modified":"1582479555","n_version":"536105","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/$177724\/i-cant-wait","text":"I don't like this six months period! I'm really hyped for the next Ludum Dare!\n\nWhile I'm waiting, I'm thinking of theme suggestions, and am open to change if someone has constructive criticism.\n- Game Inside Of A Game\n- Our Childhood Heroes\n- You Are Only A Dream\n\nI'm also doing idea jams to practice coming up with good ideas on command. \n\nI've got a list of past Ludum Dare themes as well as themes from other game jams. With a pad of paper, a pencil, and a timer, I randomly pull a theme, and begin writing as many single-sentence ideas as I can in ten minutes. The ideas don't need to be fleshed out at all, even just names or main mechanics work.\n\nAfter that, I pick the two or three most interesting ideas that I think could fit the scope, and take ten minutes each to add details like story, main mechanics, art style, etc..\n\nWith this, after just thirty to forty minutes, I have a couple of great ideas that I can begin prototyping!","title":"I can't wait!","wayback_source":[]}