{"assets":[],"author_link":"author\/romandtom\/","author_name":"SUNFURY","cat":"LD #36","categories":["LD #36"],"comments":[],"epoch":1472423700,"event":"LD36","likes":15,"metadata":{"p_key":"85215","p_author":"SUNFURY","p_authorkey":"0","p_urlkey":"295976","p_title":"Our Progress So Far","p_cat":"LD #36","p_event":"LD36","p_time":"1472423700","p_likes":"15","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1472169600","event_key":"35","event_name":"LD36"},"source_url":"2016\/08\/28\/our-progress-so-far-6\/","text":"<p>Hi There, it\u2019s <a href=\"http:\/\/sunfury.team\/\">Sunfury<\/a>! \u00a0<img alt=\":)\" class=\"wp-smiley\" src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" style=\"height: 1em; max-height: 1em;\"\/><\/p>\n<p>We didn\u2019t post anything yet cuz we were hard\u00a0in the developing proccess,<br\/>\nTo sum up, we could be in a way deeper progress of a\u00a0game. (everyone says that? &gt;&lt;)<\/p>\n<p><strong>Our force for this ludum dare contains:<\/strong><br\/>\nRom\u00a0and\u00a0Tom-Programmers sitting next to each other and working non-stop\u00a0(full time)<br\/>\nArtur-Pro Designer\u00a0(when he doesn\u2019t work)<br\/>\nIlya-Pro Designer\u00a0(when he doesn\u2019t work)<\/p>\n<p><strong>Our First Day:<\/strong><\/p>\n<p>We thought about making a physic game using levers\/swing as\u00a0ancient technology, this is what we came up with:<\/p>\n<p><img alt=\"Kingeat by HealTheIll\" src=\"http:\/\/orig12.deviantart.net\/bf4f\/f\/2016\/241\/1\/b\/kingeat_by_healtheill-dafsjxc.gif\"\/><\/p>\n<p><img alt=\"Shootexample by HealTheIll\" src=\"http:\/\/orig08.deviantart.net\/8289\/f\/2016\/241\/b\/8\/shootexample_by_healtheill-dafsjx2.gif\"\/><\/p>\n<p>All tough it came up\u00a0kinda fun and funny, we saw no potential in keep developing it (it may be too repetitive)<\/p>\n<p>We reconsidered our options, thinking about more\u00a0ancient technologies and we came up with <strong><a href=\"https:\/\/www.youtube.com\/watch?v=aMx7nIIH9ik\" target=\"_blank\">pulleys (video)<\/a>\u00a0<\/strong>.<br\/>\nWe decided to take the risk and test those pulleys.<\/p>\n<p>after wasting \u00a0like 5 hours thinking about these pulleys and how we gonna make them intersting we crashed.<br\/>\n<strong>Day 2:<\/strong><\/p>\n<p>We wasted most of day 2 testing and trying to implement the most fun yet realistic\u00a0physics and gameplay.<br\/>\nWorking with Game Maker using Box2D, we tried using built in pulley \u00a0joints, but we found it too basic for our needs.<\/p>\n<p>after hours of work in the end of day 2,\u00a0we\u00a0ended up with this:<\/p>\n<p><img alt=\"Wegotsomthing by HealTheIll\" src=\"http:\/\/orig12.deviantart.net\/a26d\/f\/2016\/241\/d\/e\/wegotsomthing_by_healtheill-dafsjwq.gif\"\/><\/p>\n<p>You\u00a0play as a\u00a0well-known\u00a0architect in Egypt, you\u2019re there to solve their problems and well, mainly help them build their pyramids.<br\/>\nyou do it by\u00a0stretching ropes through the map.<br\/>\nThe more we played with these mechanics the more we saw what a great potential\u00a0this game\u00a0has, hopefully we will think of some great puzzles\u00a0tomorrow<\/p>\n<p><strong>Day 3 Plans:<\/strong><\/p>\n<p>-polishing (physics, effects, sounds\u2026)<br\/>\n-challanging puzzles<br\/>\n-combining designs<\/p>\n<p>hopefully, we\u2019ll finish this game\u00a0and make it somthing we\u2019re proud of and hopefully somthing you\u2019ll like too \u00a0!<\/p>\n<p><strong>if you guys can think of any interesting ideas to make our\u00a0game better we would LOVE\u00a0to hear them and give you credits of course if we use them \u00a0<img alt=\":)\" class=\"wp-smiley\" src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" style=\"height: 1em; max-height: 1em;\"\/><\/strong><br\/>\nYours truly, <a href=\"http:\/\/sunfury.team\/\" target=\"_blank\">SunFury<\/a><\/p>\n<p>check out our <a href=\"https:\/\/twitter.com\/TeamSUNFURY\" target=\"_blank\">Twitter<\/a>\/<a href=\"https:\/\/www.facebook.com\/TeamSunfury\/\" target=\"_blank\">Facebook<\/a>\/<a href=\"http:\/\/sunfury.team\/\" target=\"_blank\">Tumblr\u00a0<\/a><\/p>\n<p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ancient-technologies\/\" rel=\"tag\">ancient technologies<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ancient-technology\/\" rel=\"tag\">Ancient technology<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/box2d\/\" rel=\"tag\">box2d<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/funny\/\" rel=\"tag\">funny<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/game\/\" rel=\"tag\">game<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld36\/\" rel=\"tag\">LD36<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ludumdare\/\" rel=\"tag\">Ludumdare<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/physics\/\" rel=\"tag\">physics<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/pulley\/\" rel=\"tag\">pulley<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ropes\/\" rel=\"tag\">ropes<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/sunfury\/\" rel=\"tag\">sunfury<\/a><\/p>","time":"August 28th, 2016 10:35 pm","title":"Our Progress So Far","title_was_empty":false}