I'm in!

Another autumn, another autumn LudumDare! Weekend is clear, so I'm going to do my best. I've made games with "falling puzzle" aspects for the last three LudumDare's, so I'm going to try not to lean on that genre too much this time.

Favorite software list:

Engine

🧅 Construct2: HTML5 game creation software!

Graphics

🧅 Aseprite: Pixel art program!

🧅 GNU-IMP: Open source image editor!

Sound

🧅 LSDJ and bgb: Authentic Gameboy synthesizer and emulator!

🧅 Chiptone: Superb “old-school” style sound effect generator/creator!

🧅 FL Studio: Classic versatile music software!

🧅 Audacity: Open source sound editor!

Hosting

🧅 itch.io: Storefront/games host!

NOTES

🧠 I WILL NOT USE ANY AI TOOLS. ALL ART/MUSIC/SCENARIO/SFX/ETC WILL BE CREATED BY ME OR WITH “OLD-SCHOOL”-STYLE GENERATORS. ANY AI INFLUENCE WILL BE ACCIDENTAL (SOME SOFTWARE COMPANY SNEAKING SOMETHING INTO MY TOOLS, FOR INSTANCE.)

⚙️ Construct2 has been "retired" for over five years! :-) I will try to keep using Construct2 as long as I can for LudumDare.