Skeledaddler post jam released!

Hello likely spam bots and friends from the future! I've come here today to share that our last LD game Skeledaddler has a post-jam version now! It's basically the same game but with all the kinks ironed out based on the feedback we received, so it's generally just way smoother to play. Here's what I did:

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  • Now the only way to select body parts is to click on them on the map. We found this was the most intuitive and easy to use.
  • You can now hold Shift while controlling the leg to adjust your kicks better. Doing this locks the direction you're facing and moves the leg more slowly.
  • The speedrun timer now only starts when you move.
  • The timer is now always visible in game so you know if you're gonna make the target time or not.
  • I made the final level's timer less strict and added a safety net for the legs on that hole people were always getting stuck on.
  • Auto-save so you keep your progress between sessions.
  • Portuguese translation.
  • Fancy new glow and drop-shadow shaders!

Also, if you like medals and leaderboards, you can play on Newgrounds!

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I hope you like the game, weeeeee!!!