{"author_link":"\/users\/incd021","author_name":"INCD021","author_uid":"incd021","comments":[],"epoch":1696180155,"event":"LD54","format":"md","ldjam_node_id":378674,"likes":5,"metadata":{"p_key":"84450","p_author":"INCD021","p_authorkey":"1010181","p_urlkey":"295197","p_title":"It's done.","p_cat":"LDJam ","p_event":"LD54","p_time":"1696180155","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":"1010181","us_name":"INCD021","us_username":"incd021","event_start":"1695945600","event_key":"117","event_name":"Ludum Dare 54"},"node":{"id":378674,"parent":371558,"_superparent":371459,"author":10181,"type":"post","subtype":"","subsubtype":"","published":"2023-10-01T17:09:15Z","created":"2023-10-01T16:58:00Z","modified":"2023-10-01T18:08:01Z","_trust":5,"version":1161332,"slug":"its-done","name":"It's done.","body":"First Godot game is done!\n\nIt was a special experience, but I'm still very positive about a future married to Godot. I'm not a 3D AAA game developer; I'm a hobbyist and won't need all the power of the bigger engines. I want to be able to create, and I do see Godot focusing on making it easy to create. Using ray-casts was way too easy! \ud83d\ude0a\n\nThe game isn't anything amazing, but it wasn't planned to be. I just wanted to learn to use Godot. I think it was a success.\n\nLink to game: https:\/\/ldjam.com\/events\/ludum-dare\/54\/blocko-2000-delux-mega-pulsar-big-thing-xtreme-maybe-not\/  \n![BLOCKO-SS01.png](\/\/\/raw\/5c7\/2\/z\/5c876.png)  \n![BLOCKO-SS02.png](\/\/\/raw\/5c7\/2\/z\/5c875.png)","scope":"public","node-timestamp":"2023-10-01T17:09:15Z","meta":[],"path":"\/events\/ludum-dare\/54\/blocko-2000-delux-mega-pulsar-big-thing-xtreme-maybe-not\/its-done","parents":[1,5,9,371459,371558],"files":[],"files-timestamp":0,"love":5,"love-timestamp":"2023-10-01T18:08:01Z","comments":0,"_wayback":{"timestamp":"20231001180802","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/378716+378718+378707+378701+378673+378692+378695+378691+378663+378674?author&parent&superparent"}},"node_metadata":{"n_key":"378674","n_urlkey":"295197","n_parent":"371558","n_path":"\/events\/ludum-dare\/54\/blocko-2000-delux-mega-pulsar-big-thing-xtreme-maybe-not\/its-done","n_slug":"its-done","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"10181","n_created":"1696179480","n_modified":"1696183681","n_version":"1161332","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/54\/blocko-2000-delux-mega-pulsar-big-thing-xtreme-maybe-not\/its-done","text":"First Godot game is done!\n\nIt was a special experience, but I'm still very positive about a future married to Godot. I'm not a 3D AAA game developer; I'm a hobbyist and won't need all the power of the bigger engines. I want to be able to create, and I do see Godot focusing on making it easy to create. Using ray-casts was way too easy! \ud83d\ude0a\n\nThe game isn't anything amazing, but it wasn't planned to be. I just wanted to learn to use Godot. I think it was a success.\n\nLink to game: https:\/\/ldjam.com\/events\/ludum-dare\/54\/blocko-2000-delux-mega-pulsar-big-thing-xtreme-maybe-not\/  \n![BLOCKO-SS01.png](\/\/\/raw\/5c7\/2\/z\/5c876.png)  \n![BLOCKO-SS02.png](\/\/\/raw\/5c7\/2\/z\/5c875.png)","title":"It's done.","wayback_source":{"timestamp":"20231001180802","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/378716+378718+378707+378701+378673+378692+378695+378691+378663+378674?author&parent&superparent"}}