{"author_link":"\/users\/geckoo1337","author_name":"Geckoo1337","author_uid":"geckoo1337","comments":[],"epoch":1707149111,"event":"LD54","format":"md","ldjam_node_id":382841,"likes":25,"metadata":{"p_key":"84422","p_author":"Geckoo1337","p_authorkey":"1000409","p_urlkey":"295169","p_title":"Indie Dev","p_cat":"LDJam ","p_event":"LD54","p_time":"1707149111","p_likes":"25","p_comments":"0","p_status":"WAYBACK","us_key":"1000409","us_name":"Geckoo1337","us_username":"geckoo1337","event_start":"1695945600","event_key":"117","event_name":"Ludum Dare 54"},"node":{"id":382841,"parent":371463,"_superparent":371459,"author":409,"type":"post","subtype":"","subsubtype":"","published":"2024-02-05T16:05:11Z","created":"2024-02-05T16:00:19Z","modified":"2024-02-28T00:29:54Z","_trust":15,"version":1193190,"slug":"indie-dev","name":"Indie Dev","body":"Hello everyone. I would like to expose to you my problem with which I am struggling - and I need some advice. I can say that I am an Indie Dev without any pretension. I made some solid projects in the past, trying to do my best, sharing my passion with others. I created a game which is available on itch.io and Steam for a single buck - Theorem, a little puzzle game. The ratings are positive, but I got only 28 reviews on Steam. The game is good, but I have no community. My latest project for the 54th LudumDare received many good ratings as a Jam entry (mood #4 and graphics #6). Now I would like to reach another level, creating a little studio to become Pro. I am not trying to get rich 'cause I don't need money - instead I want to share art and dreams. However I have no community around my work - and I would like to gather one. I guess that it is necessary if I want some visibility among other projects. So I am aware that I have no understanding about the process needed to do that. I noticed something really interesting a few weeks ago about sharing free keys of my game Theorem - I can generate a lot of traffic during a few days (more or less 4000 visits and 400\/500 downloaded games). LudumDare is a big community, but outside of the event there is nothing...\nFinally this is my question : how to gather a community around a project? Which social media does the work? Should I pay someone to do the work (I can)? Thank you for your help. And as usual I wish you the best ++\n\nhttps:\/\/geckoo1337.itch.io\/theorem\n\nhttps:\/\/store.steampowered.com\/app\/838490\/Theorem\n\nhttps:\/\/geckoo1337.itch.io\/stardust\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/54\/stardust\n\n\n","scope":"public","node-timestamp":"2024-02-06T08:52:02Z","meta":[],"path":"\/events\/ludum-dare\/54\/stardust\/indie-dev","parents":[1,5,9,371459,371463],"files":[],"files-timestamp":0,"love":25,"love-timestamp":"2024-02-25T21:55:34Z","comments":19,"comments-timestamp":"2024-02-28T00:29:54Z","_wayback":{"timestamp":"20240304045831","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/382918+382900+382899+382886+382883+382841+382833+382820+382816+382810?author&parent&superparent"}},"node_metadata":{"n_key":"382841","n_urlkey":"295169","n_parent":"371463","n_path":"\/events\/ludum-dare\/54\/stardust\/indie-dev","n_slug":"indie-dev","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"409","n_created":"1707148819","n_modified":"1709080194","n_version":"1193190","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/54\/stardust\/indie-dev","text":"Hello everyone. I would like to expose to you my problem with which I am struggling - and I need some advice. I can say that I am an Indie Dev without any pretension. I made some solid projects in the past, trying to do my best, sharing my passion with others. I created a game which is available on itch.io and Steam for a single buck - Theorem, a little puzzle game. The ratings are positive, but I got only 28 reviews on Steam. The game is good, but I have no community. My latest project for the 54th LudumDare received many good ratings as a Jam entry (mood #4 and graphics #6). Now I would like to reach another level, creating a little studio to become Pro. I am not trying to get rich 'cause I don't need money - instead I want to share art and dreams. However I have no community around my work - and I would like to gather one. I guess that it is necessary if I want some visibility among other projects. So I am aware that I have no understanding about the process needed to do that. I noticed something really interesting a few weeks ago about sharing free keys of my game Theorem - I can generate a lot of traffic during a few days (more or less 4000 visits and 400\/500 downloaded games). LudumDare is a big community, but outside of the event there is nothing...\nFinally this is my question : how to gather a community around a project? Which social media does the work? Should I pay someone to do the work (I can)? Thank you for your help. And as usual I wish you the best ++\n\nhttps:\/\/geckoo1337.itch.io\/theorem\n\nhttps:\/\/store.steampowered.com\/app\/838490\/Theorem\n\nhttps:\/\/geckoo1337.itch.io\/stardust\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/54\/stardust\n\n\n","title":"Indie Dev","wayback_source":{"timestamp":"20240304045831","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/382918+382900+382899+382886+382883+382841+382833+382820+382816+382810?author&parent&superparent"}}