{"author_link":"\/users\/geckoo1337","author_name":"Geckoo1337","author_uid":"geckoo1337","comments":[],"epoch":1706294441,"event":"LD54","format":"md","ldjam_node_id":382810,"likes":10,"metadata":{"p_key":"84406","p_author":"Geckoo1337","p_authorkey":"1000409","p_urlkey":"295153","p_title":"StarDust PostJam","p_cat":"LDJam ","p_event":"LD54","p_time":"1706294441","p_likes":"10","p_comments":"0","p_status":"WAYBACK","us_key":"1000409","us_name":"Geckoo1337","us_username":"geckoo1337","event_start":"1695945600","event_key":"117","event_name":"Ludum Dare 54"},"node":{"id":382810,"parent":371463,"_superparent":371459,"author":409,"type":"post","subtype":"","subsubtype":"","published":"2024-01-26T18:40:41Z","created":"2024-01-26T18:40:07Z","modified":"2024-02-29T12:22:38Z","_trust":15,"version":1193113,"slug":"stardust-postjam","name":"StarDust PostJam","body":"Hello my friends. A few words to say that I continue my PostJam entry for the latest LudumDare. I don't know exactly where I should go, but I made a technical demo with many features. This is not the final gameplay. Instead it's a solid VFX implementation in order to play with colors to get some depth into an invisible environment. I fixed some problems according to the reviews which I received during the 54th LD session. Take a look at my work. If you like it, give a thumbs up and\/or leave a comment. Thank you for your support. I wish you the best ++\n\nhttps:\/\/geckoo1337.itch.io\/stardust\n\n![StarDust01.jpg](\/\/\/raw\/991\/z\/60924.jpg)","scope":"public","node-timestamp":"2024-01-26T18:43:11Z","meta":[],"path":"\/events\/ludum-dare\/54\/stardust\/stardust-postjam","parents":[1,5,9,371459,371463],"files":[],"files-timestamp":0,"love":10,"love-timestamp":"2024-02-29T12:22:38Z","comments":6,"comments-timestamp":"2024-02-12T19:22:43Z","_wayback":{"timestamp":"20240304045831","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/382918+382900+382899+382886+382883+382841+382833+382820+382816+382810?author&parent&superparent"}},"node_metadata":{"n_key":"382810","n_urlkey":"295153","n_parent":"371463","n_path":"\/events\/ludum-dare\/54\/stardust\/stardust-postjam","n_slug":"stardust-postjam","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"409","n_created":"1706294407","n_modified":"1709209358","n_version":"1193113","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/54\/stardust\/stardust-postjam","text":"Hello my friends. A few words to say that I continue my PostJam entry for the latest LudumDare. I don't know exactly where I should go, but I made a technical demo with many features. This is not the final gameplay. Instead it's a solid VFX implementation in order to play with colors to get some depth into an invisible environment. I fixed some problems according to the reviews which I received during the 54th LD session. Take a look at my work. If you like it, give a thumbs up and\/or leave a comment. Thank you for your support. I wish you the best ++\n\nhttps:\/\/geckoo1337.itch.io\/stardust\n\n![StarDust01.jpg](\/\/\/raw\/991\/z\/60924.jpg)","title":"StarDust PostJam","wayback_source":{"timestamp":"20240304045831","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/382918+382900+382899+382886+382883+382841+382833+382820+382816+382810?author&parent&superparent"}}