So close to the finish line

A big day of bug fixes to come, but I'm quite pleased with how our second game is going. I feel like we all learned some new skills and tried things we didn't think we could do. 322575327em1356238091583489/em1453023786735837936_n.jpg Luba and Alain did an awesome job on the splash screen and I can't say how impressed I am with Sean and Matt coding all this! Godot is a puzzle I will one day learn to solve.

I had a lot of fun challenging myself to write in some uncommon modes and time signatures. I almost gave up on the 10/8 time at one point, but I'm so glad that it stayed in. Two songs were completed, but I'm not sure if they will both end up in the game with the time restraints. We also have (had?) a plan to crossfade with the theme matching the size of the monster, but it is proving troublesome and lower priority that some of the bugs. Either way I'm proud of what we have done so far!

I can't wait to see what everyone does! 14 hours to go!