{"author_link":"\/users\/371030","author_name":"LDJam user 371030","author_uid":"371030","comments":[],"epoch":1684706705,"event":"LD53","format":"md","ldjam_node_id":371371,"likes":10,"metadata":{"p_key":"84183","p_author":"LDJam user 371030","p_authorkey":"1371030","p_urlkey":"294925","p_title":"First-post-newbie-game-dev-shortest-post-mortem haha","p_cat":"LDJam ","p_event":"LD53","p_time":"1684706705","p_likes":"10","p_comments":"0","p_status":"WAYBACK","us_key":"1371030","us_name":"LDJam user 371030","us_username":"371030","event_start":"1682726400","event_key":"118","event_name":"Ludum Dare 53"},"node":{"id":371371,"parent":371031,"_superparent":332127,"author":371030,"type":"post","subtype":"","subsubtype":"","published":"2023-05-21T22:05:05Z","created":"2023-05-21T21:31:21Z","modified":"2023-05-23T03:30:29Z","_trust":1,"version":1148242,"slug":"first-post-newbiew-game-dev-shortest-post-mortem-haha","name":"First-post-newbie-game-dev-shortest-post-mortem haha","body":"Hello guys, here's the story (along with my appreciation) for this event!\nFirst off, **thank you all and to @Mike** for all the positivity which is felt throughout this jam! I got pleasantly surprised! \n\nLet it be time-lined (you will laugh)!\n\n- **26-27 Apr** - I recall there is sth like Ludum Dare, I say to myself, why not do this, had it on my list 1 year ago (in the meantime, I am not in front of a computer and in the jam weekend, I am going to be busy with other things, haha)\n- next few days {life is busy as hell} - you know, people today live x20 speed nowadays> - I read the rules, I see there is possibility for an **Extra** entry, phew, awesome... maybe that would happen\n- I am checking out the themes - oh my, there are some pretty cool ones - maybe I don't like a few like **delivery**; my brain is already pumping ideas (maybe I will finish a game this time, haha)\n- **27th - 31st Apr** - nope, I am not here, I think I skimmed through here to see it's the **Delivery** theme, I am seeing some posts, not sure what is going on\n- **3rd May** - here I come! - my Phaser3 setup is a bit dusty, haven't gotten to this in 6 months, I decide I would do a game which includes physics, why not?!\n- **(3rd - 10th May)** - hell yeah, I was able to squeeze around 5 *consecutive* hours into... doing basic setup around 1 particular issue with my physics engine (where everything speeds up enormously) - finally resolved ;;((( but the scars are real\n- **(10th - 16th May)** - hell yeaaah - I was able to sit around 4-6 times more (nor sure exactly), some sits around 1 hour - I was able to actually **(almost)** get **a core loop** running, I still have just 3 levels in my game\n- **18th May** - I came with a nifty mechanic to make my game more meaningful - eject areas - otherwise it would actually be pointless haha\n- **18th - 19th May** - I add more levels, clean up some rough edges, fix a few bugs, add main screen content and level selection\n- ***19th May*** (I do italic this for a reason) - I create a LDJAM account **now** and post post my game 19 minutes after - **it works** but... I don't see it *listed* anywhere; people don't see it ; (((((  I cannot create posts, it doesn't work, but I can post comments on existing posts...\n- **20th May Evening** - I am going over the site, checking out how stuff work...\n- **21th May** - Thankfully to Mike's effort (and to me commenting in a few posts and maybe writing to support, not sure which one), my account gets whitelisted! I also start to play some games... I am totally *blown away* by the quality of those games, many games! I am totally blown away by the positivity going around in commenting games. Thank you guys, this is awesome! I think this was the day I also noticed the post by Mike on the huge spam... then everything (on the whitelisting) was clear.\n\nI will be playing more of your games, if get time, they are awesome!! ...\nThank you all!\n\nOh, it's a post-mortem, kind of... **then here's a few things from my side**:\n- DON'T try to do physics games if your setup is flaky \n- HAVE an LDJAM account earlier... not on submission day hahaha\n- Polish your setup\/framework and flows for the things you want to include in your game \/ in my case I didn't even have a visual level editor; all code\n- Plan plan plan but keep it simple... 1 core mechanic done well is much better than 3 mechanics done in a mediocre manner\n- Note: while I was not on the computer, my head was pumping stuff, some of this stuff had to go on paper to get *validated* - I've spend a lot of time thinking about what's to be done next, not \"trying to just code it\" - novice programmers should take note of this\n\n\nOh, here's the game, it's ugly and has one nasty bug :D but... if intereseted\n[Airborn Island Delivery (AID)](https:\/\/ldjam.com\/events\/ludum-dare\/53\/airborn-island-delivery)\n\n\n\n","scope":"public","node-timestamp":"2023-05-22T19:59:50Z","meta":[],"path":"\/events\/ludum-dare\/53\/airborn-island-delivery\/first-post-newbiew-game-dev-shortest-post-mortem-haha","parents":[1,5,9,332127,371031],"files":[],"files-timestamp":0,"love":10,"love-timestamp":"2023-05-23T03:30:29Z","comments":0,"_wayback":{"timestamp":"20230523104525","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/371377+371376+371371+371370+371369+371367+371356+371365+371360+371363?author&parent&superparent"}},"node_metadata":{"n_key":"371371","n_urlkey":"294925","n_parent":"371031","n_path":"\/events\/ludum-dare\/53\/airborn-island-delivery\/first-post-newbiew-game-dev-shortest-post-mortem-haha","n_slug":"first-post-newbiew-game-dev-shor","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"371030","n_created":"1684704681","n_modified":"1684812629","n_version":"1148242","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/53\/airborn-island-delivery\/first-post-newbiew-game-dev-shortest-post-mortem-haha","text":"Hello guys, here's the story (along with my appreciation) for this event!\nFirst off, **thank you all and to @Mike** for all the positivity which is felt throughout this jam! I got pleasantly surprised! \n\nLet it be time-lined (you will laugh)!\n\n- **26-27 Apr** - I recall there is sth like Ludum Dare, I say to myself, why not do this, had it on my list 1 year ago (in the meantime, I am not in front of a computer and in the jam weekend, I am going to be busy with other things, haha)\n- next few days {life is busy as hell} - you know, people today live x20 speed nowadays> - I read the rules, I see there is possibility for an **Extra** entry, phew, awesome... maybe that would happen\n- I am checking out the themes - oh my, there are some pretty cool ones - maybe I don't like a few like **delivery**; my brain is already pumping ideas (maybe I will finish a game this time, haha)\n- **27th - 31st Apr** - nope, I am not here, I think I skimmed through here to see it's the **Delivery** theme, I am seeing some posts, not sure what is going on\n- **3rd May** - here I come! - my Phaser3 setup is a bit dusty, haven't gotten to this in 6 months, I decide I would do a game which includes physics, why not?!\n- **(3rd - 10th May)** - hell yeah, I was able to squeeze around 5 *consecutive* hours into... doing basic setup around 1 particular issue with my physics engine (where everything speeds up enormously) - finally resolved ;;((( but the scars are real\n- **(10th - 16th May)** - hell yeaaah - I was able to sit around 4-6 times more (nor sure exactly), some sits around 1 hour - I was able to actually **(almost)** get **a core loop** running, I still have just 3 levels in my game\n- **18th May** - I came with a nifty mechanic to make my game more meaningful - eject areas - otherwise it would actually be pointless haha\n- **18th - 19th May** - I add more levels, clean up some rough edges, fix a few bugs, add main screen content and level selection\n- ***19th May*** (I do italic this for a reason) - I create a LDJAM account **now** and post post my game 19 minutes after - **it works** but... I don't see it *listed* anywhere; people don't see it ; (((((  I cannot create posts, it doesn't work, but I can post comments on existing posts...\n- **20th May Evening** - I am going over the site, checking out how stuff work...\n- **21th May** - Thankfully to Mike's effort (and to me commenting in a few posts and maybe writing to support, not sure which one), my account gets whitelisted! I also start to play some games... I am totally *blown away* by the quality of those games, many games! I am totally blown away by the positivity going around in commenting games. Thank you guys, this is awesome! I think this was the day I also noticed the post by Mike on the huge spam... then everything (on the whitelisting) was clear.\n\nI will be playing more of your games, if get time, they are awesome!! ...\nThank you all!\n\nOh, it's a post-mortem, kind of... **then here's a few things from my side**:\n- DON'T try to do physics games if your setup is flaky \n- HAVE an LDJAM account earlier... not on submission day hahaha\n- Polish your setup\/framework and flows for the things you want to include in your game \/ in my case I didn't even have a visual level editor; all code\n- Plan plan plan but keep it simple... 1 core mechanic done well is much better than 3 mechanics done in a mediocre manner\n- Note: while I was not on the computer, my head was pumping stuff, some of this stuff had to go on paper to get *validated* - I've spend a lot of time thinking about what's to be done next, not \"trying to just code it\" - novice programmers should take note of this\n\n\nOh, here's the game, it's ugly and has one nasty bug :D but... if intereseted\n[Airborn Island Delivery (AID)](https:\/\/ldjam.com\/events\/ludum-dare\/53\/airborn-island-delivery)\n\n\n\n","title":"First-post-newbie-game-dev-shortest-post-mortem haha","wayback_source":{"timestamp":"20230523104525","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/371377+371376+371371+371370+371369+371367+371356+371365+371360+371363?author&parent&superparent"}}