I’m in for the 48-hour compo. It will be glorious.

Game Engine: Unity5 in 2D
Language: C#
Editor: MonoDevelop
Base CodeSpewnity (just some random bits of code)
Version Control: Game Source
Graphics: Photoshop, FilterForge, possible Pixen
Sound: Audacity, Bfxr, Renoise w/VST plugins
The Hulk Promise: I won’t get you angry. I don’t like you when you’re angry.

Happy jamming!