Farm and Mine is being developed further, after LD48

At LD48 the theme "Deeper and Deeper" gave us an inspiration to combine a farming simulator (where you dig potatoes and carrots) and a mining simulator (where you are reaching the core of the Earth). We continues the work after the jam, and now we would like to invite you to the beta test. Here is how the game looks like now: https://youtu.be/SmHsWq-fUy8

It is an incremental idle game with a big shift towards tycoon genre. The things which (as I humbly think) differentiates this game among the others, are: - it has embedded auto-clicker, just press an object, and continuous clicks will be applied to it - 2 currencies: "money" and "workforce" are used to upgrade 2 sides of the game. Money upgrades productivity (output per single cycle), and workforce - automation (speed of workers, number of simultaneous productions) - custom prestige bonus: on restart the player can select, which aspect of the game should get the boost from the prestige points. There are 6 of them: Tap effect, Housing capacity, Population growth, Prices level, Production efficiency or Transport capacity - 3 interconnected systems: agriculture, industry and population

Android (Google Play): https://play.google.com/store/apps/details?id=com.airapport.farm.mine.idle.ludumdare48

PC (Itch): https://airapport.itch.io/farm-and-mine

Discord: https://discord.gg/qpDbwpF5un

I would also like to invite you to exchange video first impressions. If you record your very first play session of 5-15 minutes and show me, I can do the same for you. Watching such recordings is really useful, as it lets the developer to see how will the fresh player behave in the game