Sanctuary Station – Post-compo progress: NPC Aggression!
I’m been working on a post-compo version of my LD game Sanctuary Station, cleaning up the codebase, and adding some new controls/features.
Some improvements:
- Plan multiple moves ahead
- NPC movement orders (the grey arrows)
- NPC behaviour & hitpoints
But now that that is mostly done, I am making more missions! First one is where there are two alien races that are mortal enemies and you want to save them both.
Of course, I then tried to make them fight to the death instead… (yes all grey ones are dead bodies :D)

A real massacre…
Play my original LD entry to see the pod-puzzling part in action. (not the combat, as of yet ;))