{"assets":[],"author_link":"author\/joror\/","author_name":"Joror","cat":"LD #34","categories":["LD #34"],"comments":[],"epoch":1450684500,"event":"LD34","likes":9,"metadata":{"p_key":"83288","p_author":"Joror","p_authorkey":"0","p_urlkey":"294026","p_title":"Sanctuary Station post-ludum","p_cat":"LD #34","p_event":"LD34","p_time":"1450684500","p_likes":"9","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1449792000","event_key":"31","event_name":"LD34"},"source_url":"2015\/12\/21\/sanctuary-station-post-ludum\/","text":"<p>This LD I made a\u00a0<a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-34\/?action=preview&amp;uid=15925\" target=\"_blank\">tetris-like base builder in space<\/a>!<\/p>\n<div class=\"wp-caption aligncenter\" style=\"width: 510px\"><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-34\/?action=preview&amp;uid=15925\"><img alt=\"\" class=\"\" height=\"300\" src=\"http:\/\/yarr.me\/cache\/be73d6731ac4998c3ec5e312f525ad08.gif\" width=\"500\"\/><\/a><p class=\"wp-caption-text\"><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-34\/?action=preview&amp;uid=15925\">Sanctuary Station<\/a>\u00a0in action!<\/p><\/div>\n<p>I made this as a Jam, because I did not have Saturday off and wanted to spend 2 days on the LD. (basicly a compo entry, with only two sound effects\u00a0sourced externally.)<\/p>\n<p><strong>The Concept<\/strong><\/p>\n<p>This game started out slightly differently \u2013 I had prepared\/pre-thought about games for most themes, but this theme combo stumped me a bit. At Sunday 1200 I finally had a concept, which was more about the guys in the pods than the pods themselves. A few hours laters I realized matching the pods to the central hub is actually the fun part!<\/p>\n<p><strong>The Bad<\/strong><\/p>\n<ul>\n<li>Spent too much time on the lil guys in the pods &amp; them walking about<\/li>\n<li>The\u00a0pod\u00a0movement is a tad klunky when you change direction or collide<\/li>\n<li>Could have added more sound FX, more appropriate music (always the last to go in)<\/li>\n<li>Only 2 levels, of which one is more a tutorial<\/li>\n<\/ul>\n<p><strong>The Good<\/strong><\/p>\n<ul>\n<li>Pivoting when finding the fun<\/li>\n<li>The \u2018clunk\u2019 of airlocks\u00a0joining<\/li>\n<li>The learning curve\u00a0\u2013 the two missions have good ways of \u2018starting\u2019 fully when the player gets the mechanics<\/li>\n<li>The visuals \u2013 simple sprites, with moving light from the guys and (easy) star-field background go well together<\/li>\n<\/ul>\n<p><strong>The Result<\/strong><\/p>\n<p>I am very pleased with the results, and plan to make this into a proper game \u2013 I see lots and lots of ways to add depth and variety. <img alt=\":)\" class=\"wp-smiley\" src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" style=\"height: 1em; max-height: 1em;\"\/><\/p>\n<p>\u00a0<\/p>\n<p style=\"text-align: center\"><strong><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-34\/?action=preview&amp;uid=15925\" target=\"_blank\">Please play it &amp; provide feedback! <img alt=\":)\" class=\"wp-smiley\" src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" style=\"height: 1em; max-height: 1em;\"\/><\/a><\/strong><\/p>\n<p style=\"text-align: center\">\n<\/p>","time":"December 21st, 2015 7:55 am","title":"Sanctuary Station post-ludum","title_was_empty":false}