{"assets":[],"author_link":"author\/psypol\/","author_name":"psypol","cat":"LD #34","categories":["LD #34"],"comments":[],"epoch":1449996660,"event":"LD34","likes":11,"metadata":{"p_key":"83247","p_author":"psypol","p_authorkey":"0","p_urlkey":"293986","p_title":"Day2 \u2013 Complete core loop","p_cat":"LD #34","p_event":"LD34","p_time":"1449996660","p_likes":"11","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1449792000","event_key":"31","event_name":"LD34"},"source_url":"2015\/12\/13\/day2-complete-core-loop\/","text":"<p>Finally got out of my Drag&amp;Drop + Collisions usual problems<br\/>\nits now possible to play a whole loop and have a game over if<br\/>\nyou touch a falling spiky-block or if you collide your 2 buttons<br\/>\n<a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/Animation-0.gif\"><br\/>\n<img alt=\"Animation 0\" class=\"alignnone size-full wp-image-517832\" height=\"304\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/Animation-0.gif\" width=\"385\"\/><br\/>\n<\/a><\/p>\n<p>remaining things :<br\/>\n\u2013 manage a score counting logic<br\/>\n\u2013 change\u00a0ennemy spawn and speed overtime<br\/>\n\u2013 putting a button off-screen will lead to gameOver too<br\/>\n+ Sounds \/ VisualCoolEffects<br\/>\n(Maybe a button to restart but dont want to spend time on this)<\/p>","time":"December 13th, 2015 8:51 am","title":"Day2 \u2013 Complete core loop","title_was_empty":false}