The Stitcher Post-Compo

Hi, this is my first time here and i want to give you my experience on the ld30. It’s probably a little late but i didn’t finished earlier.

My idea was a small being that can stitch fissures in the ground to connect peoples. But i totally underestimated the timelimit for the compo as for the jam and just finished a crappy mechanic that kinda worked. so i decided to drop this mess (sorry for those got irritated by my empty entry) and make it at least a small enjoyable experience.

But i have nearly no experience in gamedeveloping so i did concentrate on small things that were not really necessary (like screenshake). Mood is something really important to me when i play, so i wanted to go this in my game too. But i think i didn’t hit it well.

Neverthenless i learned a huge lesson, dont concentrate too long on things like animations in the beginning and try to keep it simple. I think next time i will try to go for the mechanic in the beginning (i did so this time but not exclusively).

So if you want to play “The Stitcher” and maybe leave a comment, go ahead, i would appreciate it.

Thank you for reading and i hope i didn’t irritate too many (=

LINK

 

Tags: stitcher