Annex Kharon
Hi. My name is headchant and I made Annex Kharon for Ludum Dare 30. It is a weird roguelike with spaceships about connecting planets to a trade network and is very much inspired by games like 868-HACK or Hoplite.
Spaceships in space!
>>>Play It Here<<<
I don’t want to write a full blown postmortem so I will keep it simple:
What went right?
Had a lot of fun making this one. I tried to focus on something simple and after a couple of revisions the gameplay. I think I did manage my time quite well this time: A whole mock of the game was finished after day one. The second day was used to polish it and fix all little bugs.
What went wrong?
The first sketch used asian ascii symbols but I wasn’t quite happy with the looks so I used PFXR as inspiration for the ships. But I sadly didn’t have time to draw nicer ships. Connecting planets was a nice simple idea but I have the feeling that I could have used it more especially for the abilities. I also didn’t have time to make more abilities.
Conclusion
I am did some minor fixes and alteration to the game for the post-compo version but I don’t think that ever will make a big game out of it. As said earlier: I had a lot of fun making it and that is the most important for ludum dare.
