Dear Santa, I Hate you – Turning a LD idea into a game

So after my LD game “Reindeers on Strike”, I like most others, made a post compo version. Eventually it turned into an actual all be it very short. The main struggle when turning an LD game into a releasable game is how scrappy everything is. The code had to be rewritten completly at least twice because of how bad it was. Some of the code was hardcoded and very hack-y but it did the job. The art wasn’t that hard to re-do as all I had to do was touch it up and clean it a bit. Most of it was useable, saying that I did re-do it but that was for an entirely different reason. The main game mechanics (which hardly existed in the LD game) where drastically changed once the code and art was changed, this was expected but I didn’t think it would change so much. The game now only has a few basic ideas which remain; the artstyle the main character and the secondary character but not much else. Saying this I had a lot of fun making both the games even if they didn’t turn out as expected.

The game is below if you want to check it out.

GameJolt

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Some spoiled brats want to steal your presents, kill them with the help of your trusted elf, Bernard, who will give you a new weapon when you need more bullets to put in those stinking rascals’ skulls.

Winner of absolutely no awards, this game is a short, fun, slightly-on-the-verge-of-inappropriate-for-the-internet type game with the theme of the festive season. Raving reviews include:

“I feel sick from the screenshake, but I’m killing innocent kids so I should feel sick I guess”