UHP Underground Facility
I used a base code that i wrote a week ago for this LD. Its just the basic skeleton stuff that i write all the time when making my games so i decided to just save some time and have files that have these repetitive things.
i Wasted a lot time coding for the reading scripts and maps. Adding more objects to the game also was hard, next time I’ll add the complete base code to make it like a sandbox. The last hard part was drawing and getting the levels right.
About the levels: I didn’t have code for switching between maps so that was a big problem since i wanted at first to make the game to be able to generate the levels randomly and you just got to find a way out. I also added keys and doors but i couldn’t use them this time. Because i didn’t make it to generate randomly i had to make the levels myself, so that was very hard. Of course when making the map randomly you don’t make a big thing, you just create a part of a map that represents for example a 3 way hall or just an empty room.
Another thing i didn’t finished was the particle, bullets and gun system. i manage to get the Chainsaw system done but the others are now kind of bad. You have to hold “fire” (left click) to make the gun to be able to work instead of just making clicks. The particles where terrible, just plain squares like the bullets. I also was planning to add like gore to the game when killing the monsters with the chainsaw or the guns but i didn’t have time.
The final result for me is: incomplete, i wanted to add a lot of stuff to my game but there was no time .
Conclusion: Make a sandbox 2D engine. (:
Entry of my game: http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=7045
I hope you guys had fun because i did even tho i didn’t finished. Great work to all i love your games, i just play 20 , soon I will play a lot (: have a good/day/night. Also here is my timelapse video: