Re-LudumDare #2 – Build, Raid & Rule
So I have been doing my second Re-LD (doing old LD themes in LD-comp time), an this is my progress on #2!
Theme:
Construction / Destruction
Concept:
You are a starting barbarian ruler, and you plan to build a grand castle!
Who has to pay for the expenses? Well, time to squeeze the peasants & raid the neighbors!
But at the end of the year they will come for revenge. But your castle should withstand that, no?
Mechanics:
2D Terraria-block craftyish, placing structures over blocks (throne rooms, doors), or outdoors (soldier tents).
Mobs/soldiers move in clumps and fight whatever they bump into (opponents, doors, etc) – if they get to the throne room / command tent you are dead!
Progress:
Started yesterday afternoon (CET, about 24 hours ago). Doing well, a bit short on time (I have got about 3-4 hours to go, maybe 8 if I shuffle some).
Engine: Unity3D, primarily in 2d mode. Most art is mine, only the wood/stone textures are free stuff, and NGUI for UI.
Todo:
Finish basic fight mechanics, balance them a bit. Then hopefully add some archers / more complex opponent units.
Tags: LD Catch-up, Re-LD
