{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/06\/Screen-Shot-2014-06-27-at-23.45.35-550x350.png","local":"\/data\/posts\/2014\/06\/70efc28d8041dbe089f1fb6a5cc9469c.png"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/06\/Screen-Shot-2014-06-27-at-23.45.35.png","local":"\/data\/posts\/2014\/06\/ecfae6bbfbb173f878f65098a920f11d.png"}],"author_link":"author\/aaronjbaptiste\/","author_name":"aaronjbaptiste","cat":"LD #29","categories":["LD #29"],"comments":[],"epoch":1403884500,"event":"LD29","likes":4,"metadata":{"p_key":"81537","p_author":"aaronjbaptiste","p_authorkey":"0","p_urlkey":"290654","p_title":"Update 2: LD29 Post Compo \u2013 Dead Men Tell No Tales","p_cat":"LD #29","p_event":"LD29","p_time":"1403884500","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1398384000","event_key":"22","event_name":"LD29"},"source_url":"2014\/06\/27\/update-2-ld29-post-compo-dead-men-tell-no-tales\/","text":"<p>Yargggh!<\/p>\n<p>Just a quick screenshot of the progress made on <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-29\/?action=preview&amp;uid=19914\">Dead Men Tell No Tales<\/a>. If you\u2019re interested in what it\u2019s all about, <a href=\"http:\/\/www.ludumdare.com\/compo\/author\/aaronjbaptiste\/\" title=\"DeadMenTellNoTales\">check my previous posts<\/a><\/p>\n<p><a href=\"\/data\/posts\/2014\/06\/ecfae6bbfbb173f878f65098a920f11d.png\"><img alt=\"Screen Shot 2014-06-27 at 23.45.35\" class=\"alignnone wp-image-365416 size-large\" height=\"350\" src=\"\/data\/posts\/2014\/06\/70efc28d8041dbe089f1fb6a5cc9469c.png\" width=\"550\"\/><br\/>\n<\/a><\/p>\n<p>Next on the todo list:<\/p>\n<ol>\n<li>Get rid of the default unity\u00a0GUI<\/li>\n<li>Enemy types<\/li>\n<li>Fix the other pirate types (currently only Cutlass guys work)<\/li>\n<\/ol>","time":"June 27th, 2014 3:55 pm","title":"Update 2: LD29 Post Compo \u2013 Dead Men Tell No Tales","title_was_empty":false}