In progress – Updated sprites for Dead Men Tell No Tales (post comp)

I’ve been working hard on a polished post comp version of Dead Men Tell No Tales. New features added so far:

  • Better balance and control over waves
  • Multiple decks on the ship to defend
  • Choose location and deck where to place pirates (instead of random)
  • Limited the number of pirates (for balancing). Instead:
  • Pirates can be upgraded
  • The ship has a heartstone, you lose the game when this is destroyed
  • Pirates faint instead of die and come back on the next wave
  • Bug fixes, improved pathfinding, visuals and UI

Hot off the press, here’s some of the new pirates (from top to bottom): Swashbuckler, Gunslinger, Grenader and Rogue. The upgrades are shown left to right.

DeadMenTellNoTales

Next on the to do list:

  • Animation states – idle, running, attacking, fainted and when taking damage.