In progress – Updated sprites for Dead Men Tell No Tales (post comp)
I’ve been working hard on a polished post comp version of Dead Men Tell No Tales. New features added so far:
- Better balance and control over waves
- Multiple decks on the ship to defend
- Choose location and deck where to place pirates (instead of random)
- Limited the number of pirates (for balancing). Instead:
- Pirates can be upgraded
- The ship has a heartstone, you lose the game when this is destroyed
- Pirates faint instead of die and come back on the next wave
- Bug fixes, improved pathfinding, visuals and UI
Hot off the press, here’s some of the new pirates (from top to bottom): Swashbuckler, Gunslinger, Grenader and Rogue. The upgrades are shown left to right.
Next on the to do list:
- Animation states – idle, running, attacking, fainted and when taking damage.
