{"assets":[],"author_link":"author\/notnasiul\/","author_name":"Luis Anton","cat":"LD #28","categories":["LD #28"],"comments":[],"epoch":1387042800,"event":"LD28","likes":4,"metadata":{"p_key":"81417","p_author":"Luis Anton","p_authorkey":"0","p_urlkey":"290534","p_title":"About 12 hours into it, and\u2026","p_cat":"LD #28","p_event":"LD28","p_time":"1387042800","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1386892800","event_key":"20","event_name":"LD28"},"source_url":"2013\/12\/14\/about-12-hours-into-it-and\/","text":"<p>\u2026 this has not much sense. You are chased by some kind of fighters and you can create a single black hole at a time. Enemies are captured in this void. Also, they target and shoot at you, although I don\u2019t really like that mechanic\u2026 neither the whole idea, anyway.<\/p>\n<div class=\"wp-caption aligncenter\" id=\"attachment_313681\" style=\"width: 304px\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2013\/12\/14\/about-12-hours-into-it-and\/blackhole1\/\" rel=\"attachment wp-att-313681\"><img alt=\"blackhole\" class=\"size-full wp-image-313681\" height=\"233\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/blackhole1.gif\" width=\"294\"\/><\/a><p class=\"wp-caption-text\">A blackhole sucking enemies in.<\/p><\/div>\n<p>It\u2019s the last time I enter a Ludum Dare playing with vectors, physics and forces X(<\/p>\n<p>Plus, and for who knows what reason, Unity has decided that it won\u2019t create a build. Neither native nor web. The .unity3d file is only 32Kb and doesn\u2019t work. I managed to get a Windows native .exe and sprites were not showing. GREAT. <\/p>\n<p>Time to go to bed :'(<\/p>","time":"December 14th, 2013 5:40 pm","title":"About 12 hours into it, and\u2026","title_was_empty":false}