{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/compo2\/thumb\/12ffdeda08c33c75dbcff6790e86ee72.jpg","local":"\/data\/posts\/2014\/04\/8369e61fa3d62beb017f7844909c9d36.jpg"}],"author_link":"author\/ninjascript\/","author_name":"ninjascript","cat":"LD #29","categories":["LD #29"],"comments":[],"epoch":1398703500,"event":"LD29","likes":3,"metadata":{"p_key":"81382","p_author":"ninjascript","p_authorkey":"0","p_urlkey":"290499","p_title":"Dark Moles \u2013 Finished!","p_cat":"LD #29","p_event":"LD29","p_time":"1398703500","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1398384000","event_key":"22","event_name":"LD29"},"source_url":"2014\/04\/28\/dark-moles-finished\/","text":"<p>The overwhelming consensus is that Dark Moles is HARD (hence the name). We went into this as a team of two developers and one illustrator with little-to-no game development experience to speak of. Can\u2019t say the finished product is \u201cbrilliant,\u201d but for two-days worth of work (and some polishing up during lunch today) it\u2019s not half-bad. Definitely looking forward to Ludum Dare #30!<\/p>\n<p><b>Submission:<\/b> <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-29\/?action=preview&amp;uid=35875\" target=\"_blank\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-29\/?action=preview&amp;uid=35875<\/a><\/p>\n<p><b>Source:<\/b> <a href=\"https:\/\/github.com\/ninjascribble\/LudumDare-29\">https:\/\/github.com\/ninjascribble\/LudumDare-29<\/a><\/p>\n<p><img alt=\"Dark Moles Gameplay\" src=\"\/data\/posts\/2014\/04\/8369e61fa3d62beb017f7844909c9d36.jpg\"\/><\/p>","time":"April 28th, 2014 4:45 pm","title":"Dark Moles \u2013 Finished!","title_was_empty":false}