{"assets":[],"author_link":"author\/dominator_101\/","author_name":"Dominator_101","cat":"LD #29","categories":["LD #29"],"comments":[],"epoch":1398187620,"event":"LD29","likes":4,"metadata":{"p_key":"81088","p_author":"Dominator_101","p_authorkey":"0","p_urlkey":"290205","p_title":"I\u2019m\u2026in?","p_cat":"LD #29","p_event":"LD29","p_time":"1398187620","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1398384000","event_key":"22","event_name":"LD29"},"source_url":"2014\/04\/22\/im-in-2110\/","text":"<p>Yes, I exude so much confidence in that title.<\/p>\n<p>I\u2019ve been looking to enter one of these for a while. Unfortunately, I\u2019m a lazy bum and haven\u2019t really spent a lot of time learning stuff about game creation. It\u2019s been a year since I almost attempted a dare, and until a week ago I didn\u2019t really know that much more than I did then. But, with a little fire-lighting from my friend I have at least gotten off my butt and started looking into Unity! Unfortunately, there\u2019s only so much you can learn in a week\u2026I\u2019ve watched some basic tutorials and live trainings, and know enough that I was able to create my goto first game I make for each medium I try (which has really only been TI-83, GameMaker, Java, and now Unity). It\u2019s not a terribly complex game (I mean, it\u2019s a recreation of something I wrote on a TI-83), but it\u2019s something. If you <i>really<\/i> want to try it, here\u2019s a link:<\/p>\n<p><a href=\"https:\/\/www.cs.drexel.edu\/~djk65\/unity\/MTS\/\">Be Amazed!<\/a><\/p>\n<p>Underwhelming, I know. So anyway, I\u2019m going to try and push the rest of this week to get more comfortable working in Unity and hopefully get to the point where I feel like I can enter. I just don\u2019t want to push myself too hard and burn myself out by the time the compo rolls around\u2026 My fallback plan if I don\u2019t think I\u2019ll be able to handle the compo is to drop back to the Jam with my friend. So we\u2019ll see.<\/p>\n<p>If I do end up entering, here\u2019s what I\u2019ll be using:<\/p>\n<p>Engine: Unity<br\/>\nArt: Paint\/GIMP. Mostly depends on what style I go with. For small sprite editing, Paint all the way!<br\/>\nAudio: Dunno. Hopefully I\u2019ll look into stuff by Compo time.<br\/>\nDrink: Whatever\u2019s in the fridge. Most likely some combination of Pepsi and Chocolate Milk (not combination like mixed together, though\u2026that\u2019d be gross\u2026)<\/p>\n<p>So anyway, hope to see you all in the compo. Good luck, have fun, and wish me luck! (or rather, wish that I stop being lazy)<\/p>\n<p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/holy-crap-i-only-have-3-days\/\" rel=\"tag\">Holy crap I only have 3 days<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/lazy\/\" rel=\"tag\">lazy<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/procrastination\/\" rel=\"tag\">procrastination<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/shouldve-started-sooner\/\" rel=\"tag\">Should've started sooner<\/a><\/p>","time":"April 22nd, 2014 5:27 pm","title":"I\u2019m\u2026in?","title_was_empty":false}