{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/Logo_primeiroteste-550x412.jpg","local":"\/data\/posts\/2013\/08\/3cd1bb3976572a463affa352e035b7c2.jpg"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/01.gif","local":"\/data\/posts\/2013\/08\/08c9170d5282034620b11415373c105f.gif"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/01.gif","local":"\/data\/posts\/2013\/08\/08c9170d5282034620b11415373c105f.gif"}],"author_link":"author\/hoyt-hoy\/","author_name":"hoyt hoy","cat":"LD #27","categories":["LD #27"],"comments":[],"epoch":1377349860,"event":"LD27","likes":14,"metadata":{"p_key":"80940","p_author":"hoyt hoy","p_authorkey":"0","p_urlkey":"290057","p_title":"And the night threatens to return","p_cat":"LD #27","p_event":"LD27","p_time":"1377349860","p_likes":"14","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1377216000","event_key":"18","event_name":"LD27"},"source_url":"2013\/08\/24\/and-the-night-threatens-to-return\/","text":"<p>We have a Logo!! And a GameDesing Document!!!<\/p>\n<p>\u00a0<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/Logo_primeiroteste.jpg\"><img alt=\"Logo_primeiroteste\" class=\"alignnone size-large wp-image-278719\" height=\"412\" src=\"\/data\/posts\/2013\/08\/3cd1bb3976572a463affa352e035b7c2.jpg\" width=\"550\"\/><\/a><\/p>\n<div class=\"wp-caption alignnone\" id=\"attachment_278736\" style=\"width: 89px\"><a href=\"\/data\/posts\/2013\/08\/08c9170d5282034620b11415373c105f.gif\"><img alt=\"Run Lisa, Run!\" class=\"size-full wp-image-278736\" height=\"134\" src=\"\/data\/posts\/2013\/08\/08c9170d5282034620b11415373c105f.gif\" width=\"79\"\/><\/a><p class=\"wp-caption-text\">Run Lisa, Run!<\/p><\/div>\n<p>We are a Brazilian team, then linger to translate our <strong>GameDesing\u00a0Document\u00a0<\/strong><\/p>\n<p align=\"center\"><strong>Phosphorus<\/strong><\/p>\n<p><b>Synopsis:<\/b><\/p>\n<p>Phosphorus is a platform game about go back home. When the backpack is no longer prepared and all the adventure has already happened. The dense night has already fallen this post-apocalyptic future and provisions were left only a handful of stories and matchs.<\/p>\n<p>\u00a0<\/p>\n<p><span id=\"more-278702\"><\/span><\/p>\n<p><b>Storyteller:<\/b><\/p>\n<p>Lisa Comics reached the end of the dungeon, grabbed the old lost book, and now needs to come home. We are at the end of the mythological hero\u2019s journey, where everything has happened. She knows the way back, but not ready for it, your items and equipment were worn during the mission. In his backpack there are only a handful of matches against the darkness.<\/p>\n<p>In return she will remember the events, the strategies used, find the bodies of old friends and tell their stories. However, not all traps were unarmed and not every monster was defeated.<\/p>\n<p>At the end of the game, Lisa will find the tranquility of your home, your couch, your beer and your game.<b><\/b><\/p>\n<p><b>Gameplay:<\/b><\/p>\n<p>The game\u2019s platform, following the simple pattern of walking to the right and left, jump and crouch, and, as a differential, the fact of her walking from right to left, ie, is returning home.<\/p>\n<p>Not the items or fighting at close range, Lisa Comics has no equipment or strength. The darkness of the game is full and we only see the scene when she lights her match, which remains lit for <b>10 seconds<\/b>. She can drop the match to the ground to maintain a brightness that place and light another.<\/p>\n<p>It also can run, jump or slide further into a pothole. However, the phosphorus does not hold when it runs free.<\/p>\n<p>Another possibility is to loot the bodies. Ie check for items (usually matches) in the way that it goes. Or pick up stones from the ground to hit it in torches for attention.<\/p>\n<p><b>Commands:<\/b><\/p>\n<p>WASD \u2013 movement: A &lt;- \/ D -&gt; \/ ^ W \/ S \\ \/ \/<\/p>\n<p>Space \u2013 jump<\/p>\n<p>Shift \u2013 Run<\/p>\n<p>F \u2013 lights phosphorus, phosphorus loose \/ throws stones<\/p>\n<p>Q and E and \/ or 1 and 2 \u2013 navigate menu items, and Q back option item and advances the E option. Choosing either match or stone.<\/p>\n<p><b>Interactivity and Start<\/b><\/p>\n<p>The game starts with the logo of Hoyt Hoy.<\/p>\n<p>Opens the Game Logo: Phosphorus<\/p>\n<p>After that, the menu-options: Start \/ Continue \/ Who is Hoyt Hoy?<\/p>\n<p>When starting the game have a small animation:<\/p>\n<p><i>Lisa Comics is with a torch almost fading on your side. She keeps a book in the empty backpack and dark takes the whole screen.<\/i><\/p>\n<p><i>We see the words: \u201cNow I just need to go home the same way I came. As said MountCook: To face the darkness, just <b>press F<\/b> \u201c<\/i><\/p>\n<p><i>Once the match goes out she will say: \u201cThe light fighting shadows for <b>10 seconds<\/b>. I\u2019ll have to run with the old <b>shift<\/b> and the good <b>WASD<\/b> \u201c<\/i><\/p>\n<p><i>By running and phosphorus goes again, \u201cby the way I can not use the match with the technique ninja<b> shift + space to jump farther<\/b>, only in the dark. I\u2019ll have to take it easy if you want to keep the light with me. \u201c<\/i><\/p>\n<p>She comes out of this room and the game actually starts. A simple platform game and dark.<\/p>\n<p><b>Challenges:<\/b><\/p>\n<p><span style=\"text-decoration: underline\">The hole<\/span>: There is a hole that will force Lisa Comics to run and jump, to succeed, it must \u201cmark\u201d the place leap dropping the match on the floor, and run away in the dark, jumping on the brand.<\/p>\n<p><span style=\"text-decoration: underline\">Strings:<\/span> She\u2019ll find a hole with ropes hanging, she will have to pass through it in the dark. There is no handle on the strings and match.<\/p>\n<p><span style=\"text-decoration: underline\">Monsters of Darkness<\/span>: see their eyes glowing in the dark, violent creatures are attacking sound area, but are afraid of the light.<\/p>\n<p><span style=\"text-decoration: underline\">Monster of Light<\/span>: They stood around an area of light to beat them just break the light that they protect, throwing a stone.<\/p>\n<p><b>Storyline:<\/b><\/p>\n<p>The game begins in a library with Lisa Comics guarding a book in his backpack and walking to the left and completing a brief tutorial.<\/p>\n<p>Follows in a gameplay through obstacles. Simple and monsters appearing light or darkness. Dungeons and ropes.<\/p>\n<p>On the way she finds the body of the samurai. Death Samurai happened for him to go alone in front.<\/p>\n<p>Then she find the place where the technician died, He died because he had no courage.<\/p>\n<p>After that, she\u2019ll come across places where friends were fundamental to survive. With Boss, for example, it will find the monster\u2019s body on the floor.<\/p>\n<p>When leaving the place, she will deliver the book to your contractor and will go home (cutscenes), which will play game.<\/p>\n<p>Fin<\/p>\n<p><b>Arts and Details<\/b><\/p>\n<p>Game screens:<\/p>\n<p>1st Logo Hoy Hoyt<\/p>\n<p>2nd Logo Phosphorus (press space to continue)<\/p>\n<p>3rd Game on.<\/p>\n<p>Animations:<\/p>\n<p>Jump<\/p>\n<p>\u2013 Sound Leap<\/p>\n<p>Lighting the match \/ finger, generating light.<\/p>\n<p>\u2013 Sound: Match lighting.<\/p>\n<p>Monsters of the dark. Eyes shining in the darkness<\/p>\n<p>Seeing the light, he leaves and disappears into the dark.<\/p>\n<p>\u2013 Sounds: In the dark \u2013 grunts<\/p>\n<p>In light \u2013 sharp yelp<\/p>\n<p>Monster in the light. Monsters stopped breathing. When it gets dark, he does not attack, if the player turns on the light, the monster attacks, killing.<\/p>\n<p>\u2013 Sounds: In the Light \u2013 Breathing<\/p>\n<p>In the dark \u2013 squeal acute<\/p>\n<p>Dying<\/p>\n<p>Back to the beginning of the challenge.<\/p>\n<p>\u2013 Sound: <i>p\u00f3in<\/i><\/p>\n<p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/gamedesigndocument\/\" rel=\"tag\">GameDesignDocument<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/gdd\/\" rel=\"tag\">GDD<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/gif\/\" rel=\"tag\">gif<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/logo\/\" rel=\"tag\">logo<\/a><\/p>","time":"August 24th, 2013 1:11 pm","title":"And the night threatens to return","title_was_empty":false}