{"assets":[],"author_link":"author\/sgehlich\/","author_name":"sgehlich","cat":"LD #27","categories":["LD #27"],"comments":[],"epoch":1377263700,"event":"LD27","likes":4,"metadata":{"p_key":"80916","p_author":"sgehlich","p_authorkey":"0","p_urlkey":"290033","p_title":"LDFW: A simple HTML5 + Canvas Framework for Games","p_cat":"LD #27","p_event":"LD27","p_time":"1377263700","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1377216000","event_key":"18","event_name":"LD27"},"source_url":"2013\/08\/23\/ldfw-a-simple-html5-canvas-framework-for-games\/","text":"<p>I decided to do more preparations than the last time I attended Ludum Dare (#24), so I started working on a simple game framework for HTML5 + Canvas a couple of hours ago. Its structure is pretty much like LibGDX, so the API is pretty similar.<\/p>\n<p>It has a preloader for JSON and images, so that you can easily load assets from your server. It has simple classes like Game, Screen, Stage, Actor and Sprite. Pretty straight forward, I think this is a good basis for a framework. I also built a good buildchain around it using Grunt, Browserify and CoffeeScript<\/p>\n<p><a href=\"https:\/\/github.com\/saschagehlich\/ld27\/tree\/framework\" title=\"Check out the source code on Github\">Check out the source code on Github<\/a><\/p>\n<p>So far \u2013 good luck everyone and see you tomorrow. I think it\u2019s time for a beer now. <img alt=\":)\" class=\"wp-smiley\" src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/icon_smile.gif\"\/><\/p>","time":"August 23rd, 2013 1:15 pm","title":"LDFW: A simple HTML5 + Canvas Framework for Games","title_was_empty":false}