{"assets":[],"author_link":"author\/matriax\/","author_name":"Matriax","cat":"LD #26","categories":["LD #26"],"comments":[],"epoch":1371548520,"event":"LD26","likes":15,"metadata":{"p_key":"80731","p_author":"Matriax","p_authorkey":"0","p_urlkey":"289848","p_title":"My no entry for LD26, still too slow to coding, next time!","p_cat":"LD #26","p_event":"LD26","p_time":"1371548520","p_likes":"15","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1366934400","event_key":"16","event_name":"LD26"},"source_url":"2013\/06\/18\/my-no-entry-for-ld26-still-too-slow-to-coding-next-time\/","text":"<p>I started to work in \u201c<strong>No Time To Stop<\/strong>\u201d near the<strong> Ludum Dare 26<\/strong> and my idea was enter with it but unfortunately no arrived with enough gameplay, still i\u2019m to slow to code :S<\/p>\n<p>At first the game was made using a 16 color palette with a resolution of 120\u00d780 and scaled later to 8x, all very minimalistic, <strong><a href=\"https:\/\/dl.dropboxusercontent.com\/u\/65955496\/kronbits\/games\/notimetostop\/imgs\/firstdesign1_720x480_gameplay1.png\" target=\"_blank\">here the first game style<\/a><\/strong>.<\/p>\n<p>\u00a0<\/p>\n<p>Now my idea is try to do something more colorfull with shadows\/lights and glow but keeping the 8x pixel-art, here a screenshot:<\/p>\n<p><a href=\"https:\/\/dl.dropboxusercontent.com\/u\/65955496\/kronbits\/games\/notimetostop\/imgs\/actual_game_screenshot1_960x640.png\" target=\"_blank\"><img alt=\"No Time To Stop\" src=\"https:\/\/dl.dropboxusercontent.com\/u\/65955496\/kronbits\/games\/notimetostop\/imgs\/actual_game_screenshot1_960x640.png\"\/><\/a><\/p>\n<p>\u00a0<\/p>\n<p><strong>To see the game in movement:<\/strong><strong><br\/>\n<\/strong><\/p>\n<p><iframe allowfullscreen=\"\" frameborder=\"0\" height=\"375\" src=\"http:\/\/www.youtube.com\/embed\/SzP0zXB9dto?feature=oembed\" width=\"500\"><\/iframe><\/p>\n<p>\u00a0<\/p>\n<p><strong>Some info about the game:<\/strong><\/p>\n<blockquote><p><strong>Resolution:<\/strong> 960\u00d7640<br\/>\n<strong>Genre:<\/strong> Arcade\/Platformer with some logic\/puzzles<br\/>\n<strong>Platforms:<\/strong> Win,Mac,Linux \u2013 Android\/iOS \u2013 OUYA and maybe GameStick<br\/>\n<strong>Engine:<\/strong> Multimedia Fusion 2<\/p><\/blockquote>\n<p>\u00a0<\/p>\n<p>For complete info you can<strong><a href=\"http:\/\/dev.kronbits.com\/post\/50715465553\/first-info-about-our-new-game\" target=\"_blank\"> check the official website<\/a> <\/strong>or if you want to follow the development check the<strong> <a href=\"http:\/\/forums.tigsource.com\/index.php?topic=33523.0\" target=\"_blank\">Tigsource Devlog .<\/a><\/strong><\/p>\n<p>And a few days ago the game was uploaded on <strong><a href=\"http:\/\/steamcommunity.com\/sharedfiles\/filedetails\/?id=151956159\">Greenlight<\/a><\/strong> \ud83d\ude09<\/p>\n<p>\u00a0<\/p>\n<p>And well I hope code more fast for the next compo or at least enter some fun-playable!.<\/p>\n<p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/android\/\" rel=\"tag\">android<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/arcade\/\" rel=\"tag\">arcade<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/gamestick\/\" rel=\"tag\">gamestick<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ios\/\" rel=\"tag\">iOS<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/linux\/\" rel=\"tag\">linux<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/mac\/\" rel=\"tag\">mac<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/no-time-to-stop\/\" rel=\"tag\">no time to stop<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ouya\/\" rel=\"tag\">ouya<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/platformer\/\" rel=\"tag\">platformer<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/retro\/\" rel=\"tag\">retro<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/videogame\/\" rel=\"tag\">videogame<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/windows\/\" rel=\"tag\">Windows<\/a><\/p>","time":"June 18th, 2013 9:42 am","title":"My no entry for LD26, still too slow to coding, next time!","title_was_empty":false}