{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/chapter4-231x300.png","local":"\/data\/posts\/2013\/12\/3dac053805aea52563612d8e35535716.png"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/chapter4.png","local":"\/data\/posts\/2013\/12\/90324002493878a2cf3b2c5fb4abfaa6.png"}],"author_link":"author\/metalmouth741\/","author_name":"metalmouth741","cat":"LD #28","categories":["LD #28"],"comments":[],"epoch":1386983040,"event":"LD28","likes":1,"metadata":{"p_key":"80639","p_author":"metalmouth741","p_authorkey":"0","p_urlkey":"289756","p_title":"Hourly Update 6 \u2013 Part 4 Game play art assets finished! Woo!","p_cat":"LD #28","p_event":"LD28","p_time":"1386983040","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1386892800","event_key":"20","event_name":"LD28"},"source_url":"2013\/12\/14\/hourly-update-6-part-4-game-play-art-assets-finished-woo\/","text":"<p>First, I\u2019ve scaled back the premise of this release. I intend to take this game all the way to a fully completed project. However, for the purposes of this LD, I\u2019m only going to be releasing Chapter I of Invasion. This, however, gives me more time to get things together and polished, and for me to tell the story of Chapter I, and each of it\u2019s 3 parts (which will still give you a substantial amount of game play.)<\/p>\n<p>I have finished all game play assets for Part 4, and I\u2019ve put them together for this quick shot:<br\/>\n<a href=\"\/data\/posts\/2013\/12\/90324002493878a2cf3b2c5fb4abfaa6.png\"><img alt=\"part4 test\" class=\"alignnone size-medium wp-image-309526\" height=\"300\" src=\"\/data\/posts\/2013\/12\/3dac053805aea52563612d8e35535716.png\" width=\"231\"\/><\/a><br\/>\nAll that\u2019s let for Part 4 is to get everything in engine and functional, which should take almost no time at all. I\u2019ll save that for later, and move on to the next set of art assets \u2013 Part 3, or Missile Command. I\u2019ll be basing most of that artwork off of NATO symbols and the like, so that should be much easier than this, and it\u2019ll be a nice breather. After that, I\u2019ll begin on the most difficult of this chapter\u2019s artwork, that for Part 5, the 1943-inspired level.<\/p>\n<p><a href=\"http:\/\/www.twitch.tv\/metalmouth741\">http:\/\/www.twitch.tv\/metalmouth741<\/a><\/p>","time":"December 14th, 2013 1:04 am","title":"Hourly Update 6 \u2013 Part 4 Game play art assets finished! Woo!","title_was_empty":false}