{"assets":[],"author_link":"author\/mapboy\/","author_name":"Mapboy","cat":"LD #27","categories":["LD #27"],"comments":[],"epoch":1377497160,"event":"LD27","likes":3,"metadata":{"p_key":"79277","p_author":"Mapboy","p_authorkey":"0","p_urlkey":"288288","p_title":"Progress! (finally)","p_cat":"LD #27","p_event":"LD27","p_time":"1377497160","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1377216000","event_key":"18","event_name":"LD27"},"source_url":"2013\/08\/26\/progress-finally-2\/","text":"<p>I\u2019ve got all the basic physics down, considering I bothered to create my own simpler engine than the one buildin to unity. It\u2019s coming along nicely, and the billboardgui style mobs are a new thing for me, but I like them.<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/progress8.png\"><img alt=\"progress\" class=\"alignnone size-medium wp-image-287684\" height=\"190\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/progress8-300x190.png\" width=\"300\"\/><\/a><\/p>\n<p>Now it\u2019s time for some proper level design and GUI!<\/p>\n<p>\u00a0<\/p>","time":"August 26th, 2013 6:06 am","title":"Progress! (finally)","title_was_empty":false}