Since I am taking a break… time to post updates!

Here is a gif of the game:

Honestly, this is mostly programmer/temp art. I spent most of my first day (all, actually) getting the basic engine done.

ClojureScript has been a huge pleasure to play around with, I have almost 1500 lines of code written. It’s becoming a bit of a spaghetti code but it’s no big deal, next time I will plan a bit better.

So far, all the engine features are working and the only one missing is room transitioning between different rooms. Tomorrow will be 100% dedicated to art + puzzles + story design + sound. I hope I can make it in time.