{"assets":[],"author_link":"author\/angelde98\/","author_name":"AngelDE98","cat":"LD #26","categories":["LD #26"],"comments":[],"epoch":1366541160,"event":"LD26","likes":4,"metadata":{"p_key":"78892","p_author":"AngelDE98","p_authorkey":"0","p_urlkey":"287902","p_title":"Unity + Linux = \u2026.","p_cat":"LD #26","p_event":"LD26","p_time":"1366541160","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1366934400","event_key":"16","event_name":"LD26"},"source_url":"2013\/04\/21\/unity-linux\/","text":"<p>Why not use the Linux export support given in Unity 4 (if any)? I don\u2019t use nor know Unity but I just want to play games made with \/ in it after LD. So why don\u2019t you export as both web and \/ or standalone AND (if possible) linux client (NOT native client)?<\/p>\n<p>Please respond to me as comment. I \u2013 as Java coder using Linux \u2013 want to really know why you are not doing this.<\/p>","time":"April 21st, 2013 10:46 am","title":"Unity + Linux = \u2026.","title_was_empty":false}