{"assets":[],"author_link":"author\/cassio\/","author_name":"C\u00e1ssio Eduardo","cat":"LD #25","categories":["LD #25"],"comments":[],"epoch":1355901360,"event":"LD25","likes":5,"metadata":{"p_key":"78716","p_author":"C\u00e1ssio Eduardo","p_authorkey":"0","p_urlkey":"287726","p_title":"Post Mortem","p_cat":"LD #25","p_event":"LD25","p_time":"1355901360","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1355443200","event_key":"14","event_name":"LD25"},"source_url":"2012\/12\/19\/post-mortem-39\/","text":"<p><strong>What went right<\/strong><\/p>\n<p>-Even though we all live in different\u00a0countries with different time zones and no one knew each other(we met each other a week and a half before the Ludum Dare), it went really smooth. Awesome guys.<\/p>\n<p>-All the game mechanics were easy and fun to do.<\/p>\n<p>-The gameplay is fun(my\u00a0opinion).<\/p>\n<p>-The discussion after the theme release was fun, everyone gave their input\/ideas.<\/p>\n<p>-The art and the music are really good.<\/p>\n<p>\u00a0<\/p>\n<p><strong>What went wrong<\/strong><\/p>\n<p>-The choice to use GameMaker Studio to do this. I should have used my own engine or the 2D framework i\u2019ve made for unity. The Html5 port for of GameMaker break the game.<\/p>\n<p>-I spent a lot of time on the stair system trying to make it feels right and work with the AI(even though the AI is not working perfectly), but i redone the stair system 2 or 3 times.(So much time for an easy thing =\/ ).<\/p>\n<p>-The AI. I needed more time to polish the AI. In the last few hours did some things that broke the AI(careless mistakes).<\/p>\n<p>-Even though i like the controls, some people said that the controls are weird. I had no idea how to map the controls on the keyboard, i think the game is better played with a joystick.<\/p>\n<p>-Monday around 3pm there was a hail storm that happens once or twice a year(blame it on Murphy) in the city i live in(Goi\u00e2nia \u2013 Brazil). I live in the outskirts(outside actually, almost an rural area) of the town so i lost power for almost 3h.<\/p>\n<p>-No time to make the online highscore that i wanted. Shame =\/.<\/p>\n<p>\u00a0<\/p>\n<p><strong>What i wanted to do<\/strong><\/p>\n<p>-An hideout(between levels) to craft and upgrade your gadgets.<\/p>\n<p>-More game modes.<\/p>\n<p>-Super heros with super powers(shoot lasers and etc).<\/p>\n<p><strong>Conclusion<\/strong><\/p>\n<p>This Jam was really fun, it was really fun to work with the team, no stress at all(aside the time that i went out of power). I spent most of \u00a0 \u00a0 my time play-testing the game and making small adjustments to make it feel nice. The game came out pretty good for our first Jam.<\/p>\n<p style=\"text-align: left\">Game page:<\/p>\n<p style=\"text-align: left\"><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-25\/?action=preview&amp;uid=10554\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-25\/?action=preview&amp;uid=10554<\/a><\/p>\n<p>\u00a0<\/p>\n<p><img alt=\"\" class=\"alignnone\" height=\"481\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/compo2\/201083\/10554-shot0.png\" width=\"640\"\/><\/p>\n<p><img alt=\"\" class=\"alignnone\" height=\"482\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/compo2\/201083\/10554-shot1.png\" width=\"643\"\/><\/p>","time":"December 19th, 2012 7:16 am","title":"Post Mortem","title_was_empty":false}