Mini34 – 64×18!

So, after doing a 3d game in Unity for the last Ludum Dare, and feeling a bit dirty about being all high level, I wanted to scale it down a bit, and do a simpler low level game, in either C++ or C# – And then this mini game along, with it’s tiny screen resolutions (And silly huge ones!) – Perfect!

So, I decided to make a 64×18 game, after just drawing out various boxes and seeing how much detail actually fits in them, then drawing out some rooms, then just kinda slapping gameplay onto the images basically :D Using SFML via C#

Here’s some incredibly unexciting screenshots!


It’s slowly coming together, other than it having no major objective or gameplay in place or planned so far!

And yet again, I am getting no sleep :D