My tools

So here’s what I’m going to use for this LD.

I’ll use Unity 4 as my engine and C# for my programming.

For graphics my workflow is ZBrush (sculpting, painting, auto-uv and auto-retopo)-> Modo (general poly modeling, manual uv and retopo) -> Blender (animation). For texturing not done directly in ZBrush, Substance for texture generation (and maybe Filter Forge too) and of course Photoshop to put everything together. Maybe I’ll experiment with that new dDo texture generator.

For music, Reason and Reaper with the Garritan Instant Orchestra sounds. Also Adobe Audition for editing my sound effects. And I just bought Vocaloid in case I want (and I have the time) to have fun with that. :) I was also thinking about maybe using Band-in-a-Box for procedural generation because I actually don’t know that much about music…

I guess I won’t have the time to play with everything… :/

yeah software!

yeah software!

Tags: tools