{"assets":[],"author_link":"author\/mohammad\/","author_name":"mohammad","cat":"LD #25","categories":["LD #25"],"comments":[],"epoch":1355153460,"event":"LD25","likes":6,"metadata":{"p_key":"78105","p_author":"mohammad","p_authorkey":"0","p_urlkey":"287115","p_title":"I\u2019m back. Unfortunately.","p_cat":"LD #25","p_event":"LD25","p_time":"1355153460","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1355443200","event_key":"14","event_name":"LD25"},"source_url":"2012\/12\/10\/im-back-unfortunately\/","text":"<p>Hello guys,\u00a0Mohammad\u00a0here again, back for another crazy ludum dare. This ludum dare I will be doing my game with\u00a0JavaScript\u00a0for two reasons, 1. I love ruby, but it turns out to suck shit at\u00a0graphics\u00a0and\u00a0GUI, and 2. I can put it up on the web. But I want it to be in 3-D, and I also want an engine to go with it and compile my code into a simple .EXE, so i\u2019ll be using Unity, along with some sorta modeling\/Animation program to make the models and some art program to texture map it. The worlds ending anyway, so why not have a ludum before we all die off the face of the earth in a horrific and tragic events of natural\u00a0disasters. So\u2026 um\u2026 no pressure\u2026 and make sure you have a modem and\u00a0generator\u00a0to keep your computer going in that bunker of yours\u2026 Haps ludum.<\/p>\n<p>And now, for the list of\u00a0ingredients\u00a0used for my game:<\/p>\n<p><strong>Programming language<\/strong>: UnityScript\/JavaScript<\/p>\n<p><strong>Paint Program\/ Texture Program:\u00a0<\/strong>Gimp, Gamemaker Sprite Creator, some other program<\/p>\n<p><strong>Music:\u00a0<\/strong>Piano, and some other instruments, run through some editing program undecided.<\/p>\n<p><strong>Engine\/Compiler:<\/strong> Unity<\/p>\n<p>\u00a0<\/p>","time":"December 10th, 2012 3:31 pm","title":"I\u2019m back. Unfortunately.","title_was_empty":false}