Some Progress
Working out the last few gameplay kinks. Then i can make levels and hopefully get to my stretch goal features. Barebones art is mostly completed just need some more finalizing and removal of placeholders, as well as a better background.
What gameplay is looking like now. Flaming trails etc change based on velocity, decal effects on things like impacts are implemented, and placeholder (likely to remain until final) sound effects are implemented. Just need a proper level browser and some kind of progression/scoring and its mostly finished.
Meanwhile…
Started working on a larger variety of planets with a variety of looks and special features. I.e Lava burns up stuff. Most of this is just cosmetic, but the effort is well utilized and makes the game look much better, and besides these only take like <10 min to draw and implement, and can allow me to create more diverse levels later.
Sorry about grammar n stuff. Hyped up on coffee right now, and no time to spellcheck.

