{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/1-248x300.jpg","local":"\/data\/posts\/2012\/08\/b3c114269cd24de854161d2d4ee51a52.jpg"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/2-550x382.jpg","local":"\/data\/posts\/2012\/08\/693f3989d4f6875886412802c8aeca46.jpg"}],"author_link":"author\/yezu\/","author_name":"Yezu","cat":"LD #24","categories":["LD #24"],"comments":[],"epoch":1345647060,"event":"LD24","likes":5,"metadata":{"p_key":"77937","p_author":"Yezu","p_authorkey":"0","p_urlkey":"286947","p_title":"Preparations are in progress and almost finished.","p_cat":"LD #24","p_event":"LD24","p_time":"1345647060","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1345766400","event_key":"12","event_name":"LD24"},"source_url":"2012\/08\/22\/preparations-are-in-progress-and-almost-finished\/","text":"<p>For last couple of days I was working to have Tiled work as 3D map editor. I\u2019m pretty much finished, the only thing left is to have particle system support, which shouldn\u2019t be a hassle.<br\/>\nRight now I can create a map in Tiled, and based on two json files (one for tileset definition, second for entity definition) \u00a0I can create maps with multiple stacking levels, spawn points, triggers, 3D decorations, and configurable entities also with full physics. So not bad for a week of after hours work <img alt=\":)\" class=\"wp-smiley\" src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" style=\"height: 1em; max-height: 1em;\"\/> Now only some minor details left (like the particle effect and changing the scripting mechanism) and fixing my broken animation editor which has been non functional and waiting for some debugging love for the last 6 to 8 months.<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/22\/preparations-are-in-progress-and-almost-finished\/1-49\/\" rel=\"attachment wp-att-154175\"><img alt=\"\" class=\"aligncenter size-medium wp-image-154175\" height=\"300\" src=\"\/data\/posts\/2012\/08\/b3c114269cd24de854161d2d4ee51a52.jpg\" width=\"248\"\/><\/a><\/p>\n<p style=\"text-align: center\">Map in Tiled<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/22\/preparations-are-in-progress-and-almost-finished\/2-43\/\" rel=\"attachment wp-att-154177\"><img alt=\"\" class=\"aligncenter size-large wp-image-154177\" height=\"382\" src=\"\/data\/posts\/2012\/08\/693f3989d4f6875886412802c8aeca46.jpg\" width=\"550\"\/><\/a><\/p>\n<p style=\"text-align: center\">\u00a0Visualization in game (yup debug textures and meshes :P)<\/p>","time":"August 22nd, 2012 2:51 pm","title":"Preparations are in progress and almost finished.","title_was_empty":false}