{"assets":[],"author_link":"author\/drpetter\/","author_name":"DrPetter","cat":"LD #23","categories":["LD #23"],"comments":[],"epoch":1335199020,"event":"LD23","likes":0,"metadata":{"p_key":"77713","p_author":"DrPetter","p_authorkey":"0","p_urlkey":"286564","p_title":"The game I didn\u2019t make!","p_cat":"LD #23","p_event":"LD23","p_time":"1335199020","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1334880000","event_key":"10","event_name":"LD23"},"source_url":"2012\/04\/23\/the-game-i-didnt-make\/","text":"<p>Saturday was a write-off due to visitors, then I had a reasonable idea (similar to some others, I\u2019ve learned). I started some basic code in Flash to render and subdivide hexagons, but then my mind drifted off to other things and I couldn\u2019t bring myself to add gameplay components during Sunday. Was hoping for a jam entry, but after refining the concept on Monday I still didn\u2019t really feel the spark needed to sit down and make it work. Too bad.<\/p>\n<p>I think it might work out as a fun abstract game though, but probably needs a lot of reactionary tweaking after the initial playable builds start popping out, to adjust balance and add interesting challenges. Pacing might also be a problem, making it fast enough to be entertaining but not too fast for comfort. I imagined having mouse controls of a slightly unusual nature where you move to aim and are able to do limited backwards movement while still aiming and firing.<\/p>\n<p>Feast on these conceptual mockups while I try to find the brain fuel for a post-compo implementation.<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/mockupsequence.jpg\"><img alt=\"mockup images\" class=\"aligncenter wp-image-137658\" height=\"202\" sizes=\"(max-width: 540px) 100vw, 540px\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/mockupsequence.jpg\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/mockupsequence-550x205.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/mockupsequence.jpg 1286w\" title=\"mockupsequence\" width=\"540\"\/><\/a><\/p>\n<p style=\"text-align: left;\">\n<p style=\"text-align: left;\">Congratulations to all the participants with far greater discipline than me! Getting a game completed and submitted isn\u2019t a small thing at all. I look forward to browsing the results, as always. Next time I will have to do some warmups to iron out my gremlins before it gets serious.<\/p>\n<p>\u00a0<\/p>\n<\/p>","time":"April 23rd, 2012 4:37 pm","title":"The game I didn\u2019t make!","title_was_empty":false}