{"assets":[],"author_link":"author\/jeremias\/","author_name":"Jeremias","cat":"LD #22","categories":["LD #22"],"comments":[],"epoch":1324040400,"event":"LD22","likes":2,"metadata":{"p_key":"77563","p_author":"Jeremias","p_authorkey":"0","p_urlkey":"286414","p_title":"6 hours left and I\u2019m in","p_cat":"LD #22","p_event":"LD22","p_time":"1324040400","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1323993600","event_key":"8","event_name":"LD22"},"source_url":"2011\/12\/16\/6-hours-left-and-im-in\/","text":"<p>My first ludum dare, hi everybody <img alt=\":)\" class=\"wp-smiley\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-includes\/images\/smilies\/icon_smile.gif\"\/> <\/p>\n<p>What I use:<\/p>\n<ul>\n<li><strong>IDE\/Language:<\/strong> Visual Studio C# Express 2010 \/ XNA Game Studio 4.0, Softdrinks<\/li>\n<li><strong>Framework:<\/strong> XNA and <a href=\"http:\/\/stevencolling.de\/downloads\/public\/GameBase2D.zip\" target=\"_blank\" title=\"Personal Code (GameBase2D)\">personal code<\/a> (solution\/project file) which I wrote this week to simplify agent modeling, drawing\/animation, collision, softdrinks, moving, font-\/sound-usage, input- and screen-handling; also a personal intro screen<\/li>\n<li><strong>Sound:<\/strong> sfxr\/bfxr\/softdrinks<\/li>\n<li><strong>Graphic:<\/strong> GIMP, Inkscape, a scanner and a pen<\/li>\n<li><strong>Additional:<\/strong> Softdrinks<\/li>\n<\/ul>\n<p>ludum dare starts 03:00 am here\u2026 yeah <img alt=\":D\" class=\"wp-smiley\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-includes\/images\/smilies\/icon_biggrin.gif\"\/> <\/p>\n<div style=\"float: right;border: 1px solid #eee;padding: 2px;background: #fff;\"><div class=\"iLikeThis\" id=\"iLikeThis-85699\"><span class=\"counter\"><a class=\"image\" onclick=\"likeThis(85699);\">2<\/a><\/span><\/div><\/div>\n<p class=\"postmetadata alt\">\n<small>\n\t\t\t\t\t\tThis entry was posted\n\t\t\t\t\t\t\t\t\t\t\t\ton Friday, December 16th, 2011 at 1:00 pm\t\t\t\t\t\tand is filed under <a href=\"http:\/\/www.ludumdare.com\/compo\/category\/ld-22\/\" rel=\"category tag\" title=\"View all posts in LD #22\">LD #22<\/a>.\n\t\t\t\t\t\tYou can follow any responses to this entry through the <a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/16\/6-hours-left-and-im-in\/feed\/\">RSS 2.0<\/a> feed.\n\n\t\t\t\t\t\t\t\t\t\t\t\t\tYou can <a href=\"#respond\">leave a response<\/a>, or <a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/16\/6-hours-left-and-im-in\/trackback\/\" rel=\"trackback\">trackback<\/a> from your own site.\n\n\t\t\t\t\t\t\n\t\t\t\t\t<\/small>\n<\/p>","time":"December 16th, 2011 1:00 pm","title":"6 hours left and I\u2019m in","title_was_empty":false}