{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/10\/FranticDungeon_01_thumb.png","local":"\/data\/posts\/2011\/10\/0151165c4075606187389dbd65596244.png"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/10\/FranticDungeon_02_thumb.png","local":"\/data\/posts\/2011\/10\/b0e6b90dc2f5bcfbeebbc5637a110c7c.png"}],"author_link":"author\/joedev_net\/","author_name":"JoeDev_net","cat":"October Challenge 2011","categories":["October Challenge 2011"],"comments":[],"epoch":1319032680,"event":"","likes":5,"metadata":{"p_key":"77503","p_author":"JoeDev_net","p_authorkey":"0","p_urlkey":"286354","p_title":"Frantic Dungeon Update 2","p_cat":"October Challenge 2011","p_event":"LD21","p_time":"1319032680","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1313712000","event_key":"7","event_name":"LD21"},"source_url":"2011\/10\/19\/frantic-dungeon-update-2\/","text":"<p>I\u2019ve made some steady progress since the last post a little over a week ago, but I still feel as though I am a little behind where I should be if I want to get this out by the end of October. Pretty much all the systems are functional and I\u2019m spending most of my time additional enemies and random features to increase replayability.<\/p>\n<h2>Stuff Added<\/h2>\n<ul>\n<li>Leveling Up<\/li>\n<li>Bosses every 10 levels<\/li>\n<li>Time Remaining Progress bar<\/li>\n<li>Labyrinth Levels (Floors 10 \u2013 20)<\/li>\n<li>Several new enemies<\/li>\n<\/ul>\n<h2>Stuff to work on<\/h2>\n<ul>\n<li>Adding more enemies<\/li>\n<li>Adding more bosses<\/li>\n<li>Come up with a level type for Floors 20-30 and 30-40<\/li>\n<li>Adding cool stuff for the player to randomly encounter<\/li>\n<li>Audio<\/li>\n<\/ul>\n<p>Here a couple screen shots:<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/10\/FranticDungeon_01.png\"><img alt=\"FranticDungeon_01\" height=\"240\" src=\"\/data\/posts\/2011\/10\/0151165c4075606187389dbd65596244.png\" width=\"320\"\/><\/a><\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/10\/FranticDungeon_02.png\"><img alt=\"FranticDungeon_02\" height=\"240\" src=\"\/data\/posts\/2011\/10\/b0e6b90dc2f5bcfbeebbc5637a110c7c.png\" width=\"320\"\/><\/a><\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/10\/FranticDungeon_03.png\"><img alt=\"FranticDungeon_03\" height=\"240\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/10\/FranticDungeon_03_thumb.png\" width=\"320\"\/><\/a><\/p>\n<p>The UI is a little busy right now (There are 3 progress bars), but I\u2019m having a hard time coming up with a layout that I like. I\u2019ll probably end up sticking with something similar to what it is now.<\/p>\n<p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/october-challenge\/\" rel=\"tag\">october challenge<\/a><\/p>","time":"October 19th, 2011 1:58 pm","title":"Frantic Dungeon Update 2","title_was_empty":false}