{"assets":[],"author_link":"author\/jarnik\/","author_name":"jarnik","cat":"October Challenge 2011","categories":["October Challenge 2011"],"comments":[],"epoch":1319016960,"event":"","likes":4,"metadata":{"p_key":"77495","p_author":"jarnik","p_authorkey":"0","p_urlkey":"286346","p_title":"Clone Wolf: Protector","p_cat":"October Challenge 2011","p_event":"LD21","p_time":"1319016960","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1313712000","event_key":"7","event_name":"LD21"},"source_url":"2011\/10\/19\/clone-wolf-protector\/","text":"<p>I\u2019ve decided to accept the October challenge by finishing my <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-20\/?action=preview&amp;uid=1163\">LD20 entry<\/a> \u2013 the Clone Wolf. It\u2019s a platformer where you simultaneously control multiple instances of a hero while fighting monsters.<\/p>\n<p>In addition to the LD version, there\u2019s a new display style (single-screen defense instead of side-scrolling), more content (complex bosses), tutorials, dialogues, a storyline and music (by a renowned Czech geek, who was awesome enough to let me use it just for a credit).<\/p>\n<p>The game is made in flash (yay Flixel!), I\u2019ll try to hit as many platforms and markets as I can.<\/p>\n<p>Left on my TODO list: draw 5 level backgrounds, draw intro illustrations, fix a few bugs, create a trailer, make a few screenshots.<\/p>\n<p>Box art:<\/p>\n<p style=\"text-align: center\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/10\/boxart.png\"><img alt=\"\" class=\"aligncenter size-full wp-image-76469\" height=\"403\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/10\/boxart.png\" width=\"288\"\/><\/a><\/p>\n<p>I\u2019m quite cautious about showing my games to other people, therefore I got to playtesting a little too late (just last weekend). After a short playtest it was evident, that without a tutorial, the game was confusing and unplayable. I sat down, rewrote the script, added more tutorial levels, redesigned a GUI.<br\/>\n<strong> Conlusion: even a short playtest session can reveal serious design flaws. Playtest, silly me! Playtest more!<\/strong><\/p>\n<p>\u00a0<\/p>","time":"October 19th, 2011 9:36 am","title":"Clone Wolf: Protector","title_was_empty":false}