{"author_name": "TheMonsterFromTheDeep", "cat": "LD #35", "comments": [], "epoch": 1460779620, "likes": 0, "metadata": {"p_key": "7744", "p_author": "TheMonsterFromTheDeep", "p_authorkey": "45764", "p_urlkey": "43183", "p_title": "Finally getting started", "p_cat": "LD #35", "p_event": "LD35", "p_time": "1460779620", "p_likes": "0", "p_comments": "0", "p_status": "UPD5", "us_key": "45764", "us_name": "TheMonsterFromTheDeep", "us_username": "/author/themonsterfromthedeep/", "event_start": "1460678400", "event_key": "33", "event_name": "LD35"}, "text": "<p>In the first hour of the compo, I finalized most of the stuff in my awful awful &#8220;game library,&#8221; called <a href=\"http://github.com/TheMonsterFromTheDeep/Alfredo\">Alfredo</a>. Now that that&#8217;s over, I&#8217;ve finally started working on a game.</p>\n <p>As always, it features my almost good enough bitmap art.</p>\n <p>I&#8217;m hoping it doesn&#8217;t go the way of <a href=\"http://ludumdare.com/compo/ludum-dare-33/?action=preview&amp;uid=45764\">my entry for the 33rd Ludum Dare</a>, which is eerily similar:</p>\n <ul>\n <li>Both were inspired by just a random flash of inspiration</li>\n <li>Both are related to technologyish stuff</li>\n <li>Both have a modular main character</li>\n </ul>\n <p>Here is a screenshot of my trudging progress:</p>\n <p><img class=\"alignnone size-medium wp-image-542596\" src=\"http://ludumdare.com/compo/wp-content/uploads/2016/04/progress2-300x225.png\" alt=\"progress2\" width=\"300\" height=\"225\" srcset=\"http://ludumdare.com/compo/wp-content/uploads/2016/04/progress2-300x225.png 300w, http://ludumdare.com/compo/wp-content/uploads/2016/04/progress2-768x576.png 768w, http://ludumdare.com/compo/wp-content/uploads/2016/04/progress2-550x413.png 550w, http://ludumdare.com/compo/wp-content/uploads/2016/04/progress2.png 960w\" sizes=\"(max-width: 300px) 100vw, 300px\" /></p>", "time": "April 15th, 2016 11:07 pm", "title": "Finally getting started"}