{"assets":[],"author_link":"author\/x-0ut\/","author_name":"X-0ut","cat":"LD #14 - Advancing Wall of Doom - 2009","categories":["LD #14 - Advancing Wall of Doom - 2009"],"comments":[],"epoch":1240294560,"event":"LD14","likes":0,"metadata":{"p_key":"77191","p_author":"X-0ut","p_authorkey":"0","p_urlkey":"285915","p_title":"Post version update.","p_cat":"LD #14 - Advancing Wall of Doom - 2009","p_event":"LD14","p_time":"1240294560","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1239926400","event_key":"90","event_name":"LD14"},"source_url":"2009\/04\/21\/post-version-update\/","text":"<p>I made some small post version fixes, namely correct viewing angles when entering\/exiting portals.<\/p>\n<p>And now portals no longer have a push effect, so velocity out is the same as transfered in.<\/p>\n<p>Being post fixes this version cant be judged on, due to the fixes effecting gameplay slightly.<\/p>\n<p>You can grab it here:<\/p>\n<p><a href=\"http:\/\/xout.blackened-interactive.com\/dump\/new\/PORTWALL%20LD.zip\">PORTWALL LD.zip<\/a><\/p>","time":"April 21st, 2009 6:16 am","title":"Post version update.","title_was_empty":false}