{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/tinyworld_2-550x376.png","local":"\/data\/posts\/2012\/04\/1dfc0acb5626349bdf4f2a11e185d610.png"}],"author_link":"author\/millerman\/","author_name":"Redream","cat":"LD #23","categories":["LD #23"],"comments":[],"epoch":1335040920,"event":"LD23","likes":12,"metadata":{"p_key":"76830","p_author":"Redream","p_authorkey":"0","p_urlkey":"284777","p_title":"Physics, Planet Migration and a moon!","p_cat":"LD #23","p_event":"LD23","p_time":"1335040920","p_likes":"12","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1334880000","event_key":"10","event_name":"LD23"},"source_url":"2012\/04\/21\/physics-planet-migration-and-a-moon\/","text":"<p>Today has been quite productive (maybe I\u2019m panicking?) and I\u2019ve added a number of useful and essential features. Probably the most important of them is planet collision! Getting the planets to feel heavy really added a lot of fun to the game. You can also migrate planets and watch the bacteria fly through space to their next port of call.<\/p>\n<p>Here\u2019s a couple of screenshots:<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/21\/physics-planet-migration-and-a-moon\/tinyworld_2\/\" rel=\"attachment wp-att-128542\"><img alt=\"\" class=\"aligncenter size-large wp-image-128542\" height=\"376\" src=\"\/data\/posts\/2012\/04\/1dfc0acb5626349bdf4f2a11e185d610.png\" width=\"550\"\/><\/a><\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/21\/physics-planet-migration-and-a-moon\/tinyworld_3\/\" rel=\"attachment wp-att-128543\"><img alt=\"\" class=\"aligncenter size-large wp-image-128543\" height=\"329\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/tinyworld_3-550x329.png\" width=\"550\"\/><\/a><\/p>\n<p>I\u2019d have to say that particles are the most satisfying feature to add to any game.<\/p>","time":"April 21st, 2012 8:42 pm","title":"Physics, Planet Migration and a moon!"}