{"assets":[],"author_link":"author\/nibelung\/","author_name":"Phantom","cat":"LD #23","categories":["LD #23"],"comments":[],"epoch":1335063420,"event":"LD23","likes":5,"metadata":{"p_key":"76797","p_author":"Phantom","p_authorkey":"0","p_urlkey":"284744","p_title":"A tiny world.. And food?!","p_cat":"LD #23","p_event":"LD23","p_time":"1335063420","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1334880000","event_key":"10","event_name":"LD23"},"source_url":"2012\/04\/22\/a-tiny-world-and-food\/","text":"<p>With over 15 hours on the clock, level design can begin. <\/p>\n<p>You\u2019ve been living on your island for the past 10 years, away from the big harsh world.<br\/>\nOne day, you come to the point where food is a problem, with starvation around the corner, you seek for food and a way back to the main land.<\/p>\n<p>As you explore the world becomes lit, are you smart\/fast enough to find food and a way out?<\/p>\n<p>Created an \u2018engine\u2019 if you could call it that way, that works with \u2018Tiled\u2019 json output files.<br\/>\nCode: Coffeescript &amp; Jawsjs (as much \u2018class\u2019 based as possible, but a bit messy for now)<\/p>\n<p>A screenshot: (note, text are placeholders)<br\/>\n<img alt=\"\" src=\"http:\/\/i.imgur.com\/QQxne.png\"\/><\/p>","time":"April 22nd, 2012 2:57 am","title":"A tiny world.. And food?!"}