Cleaned up my workspace for Ludum Dare

Today I cleaned up my desktop, added a second monitor and installed Synergy on a laptop (which works really smooth!).

I also decided I will be using autotracker-bottomup to create the in-game music. It’s a pretty cool Phython scripts which generates songs (including song title ^^ ) in a few seconds. For sound effects I’ll be using Bfxr!

Images/Sprites/… will be made with Paint.Net since it’s free and works well enough for some basic stuff.

I’m still not sure about how I’m going to program the game itself. I have messed around in Java+Slick2D and C#+XNA so it’s hard to choose one since I’m comfortable working with both of them.  I guess it depends how I’m feeling this weekend.

I’ll also be using chronolapse to take screenshots every 30 seconds so I can create a timelapse video afterwards.

Edit: I also might be using Box2D (or a port for Java/C#)
Edit2: Also I might use 3DS Max but I don’t think I’ll have enough time do some 3D modelling