{"assets":[],"author_link":"author\/x-0ut\/","author_name":"X-0ut","cat":"LD #14 - Advancing Wall of Doom - 2009","categories":["LD #14 - Advancing Wall of Doom - 2009"],"comments":[],"epoch":1240223220,"event":"LD14","likes":0,"metadata":{"p_key":"76338","p_author":"X-0ut","p_authorkey":"0","p_urlkey":"284101","p_title":"Small fixes for people that could not play.","p_cat":"LD #14 - Advancing Wall of Doom - 2009","p_event":"LD14","p_time":"1240223220","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1239926400","event_key":"90","event_name":"LD14"},"source_url":"2009\/04\/20\/small-fixes-for-people-that-could-not-play\/","text":"<p><img alt=\"screen6\" class=\"alignnone\" src=\"http:\/\/xout.blackened-interactive.com\/dump\/new\/LD14_06.png\"\/><\/p>\n<p>Made a small fix for some people that couldnt run the game due to shader requirements.<\/p>\n<p>I lifted said requirement, but its untested. Please let me know how it works out.<\/p>\n<p>Also added a fullscreen version.<\/p>\n<p>Same url here:<\/p>\n<p><a href=\"http:\/\/xout.blackened-interactive.com\/dump\/new\/X0UTLD14Final.zip\">X0utFinal.zip<\/a><\/p>","time":"April 20th, 2009 10:27 am","title":"Small fixes for people that could not play."}