{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2007\/11\/tdotvshot1.thumbnail.png","local":"\/data\/posts\/2007\/11\/a2df6d155713f48ff19997aec35ca5e2.png"}],"author_link":"author\/jolle\/","author_name":"jolle","cat":"LD #04 - Infection - 2004","categories":["LD #04 - Infection - 2004"],"comments":[],"epoch":1196247480,"event":"LD4","likes":0,"metadata":{"p_key":"75777","p_author":"jolle","p_authorkey":"0","p_urlkey":"283468","p_title":"The Destruction of the Viruses","p_cat":"LD #04 - Infection - 2004","p_event":"LD10","p_time":"1196247480","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1197590400","event_key":"88","event_name":"LD10"},"source_url":"2007\/11\/28\/the-destruction-of-the-viruses\/","text":"<p><em>The Destruction of the Viruses<\/em> was a fairly ambitious (but not very innovative) game written for the Infection theme. The player had to clean out the insides of a computer by killing all the viruses that resided there. The viruses could clone themselves, so it wasn\u2019t always that easy.<\/p>\n<p>It played like a top-down shooter, with FPS controls, and used OpenGL to draw a level that could be rotated around the player.<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2007\/11\/tdotvshot1.png\" title=\"tdotvshot1.png\"><img alt=\"tdotvshot1.png\" src=\"\/data\/posts\/2007\/11\/a2df6d155713f48ff19997aec35ca5e2.png\"\/><\/a><\/p>\n<p>There were many good intentions, and much love for the number 5 (there being 5 levels, 5 enemy types, and 5 weapon types), yet the game failed badly. The biggest mistake was a bug which made some parts of the game framerate dependent, leaving it extremely hard if you had a low framerate (it played as intended at about 180 FPS). It\u2019s hard to say how it would have fared without the bug, but as it were, it placed about 23th.<\/p>\n<p>You can get the <a href=\"http:\/\/jolle.se\/48h\/tdotv.zip\">compo version<\/a>, or <a href=\"http:\/\/jolle.se\/48h\/tdotvsrc.zip\">its source<\/a>, if you want to, but I really must urge you not to! Better to get the <a href=\"http:\/\/jolle.se\/48h\/tdotvd2.zip\">\u2018made working dist\u2019<\/a> released a few days after the deadline. Both of them are for Windows and OpenGL.<\/p>\n<p>I have an even better version around somewhere, that I haven\u2019t packaged and released yet. I\u2019ll do that soon, and then I\u2019ll include it here.<\/p>\n<p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/2d\/\" rel=\"tag\">2D<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/allegro\/\" rel=\"tag\">allegro<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/c\/\" rel=\"tag\">C++<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/destruction\/\" rel=\"tag\">destruction<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/explosions\/\" rel=\"tag\">explosions<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/final\/\" rel=\"tag\">final<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/infection\/\" rel=\"tag\">infection<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/opengl\/\" rel=\"tag\">opengl<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/railgun\/\" rel=\"tag\">railgun<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/rocket-launcher\/\" rel=\"tag\">rocket launcher<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/shooter\/\" rel=\"tag\">shooter<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/tiles\/\" rel=\"tag\">tiles<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/viruses\/\" rel=\"tag\">viruses<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/windows\/\" rel=\"tag\">Windows<\/a><\/p>","time":"November 28th, 2007 10:58 am","title":"The Destruction of the Viruses"}