{"author_name": "jlnr", "cat": "LD #10 - Chain Reaction - 2007", "comments": [{"author_name": "durante", "time": "December 11, 2007 4:57 pm", "epoch": 1197410220, "text": "I just read your post on the Ruby mailing list, followed your link, registered, and apparently you posted here in exactly that interval.", "spam": "N"}, {"author_name": "", "time": "December 12, 2007 2:40 am", "epoch": 1197445200, "text": "Your tags needs to be separated by commas", "spam": "N"}, {"author_name": "", "time": "December 12, 2007 7:58 am", "epoch": 1197464280, "text": "Thanks. <img src=\"http://ludumdare.com/compo/wp-includes/images/smilies/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" />", "spam": "N"}, {"author_name": "nostgard", "time": "December 13, 2007 11:35 am", "epoch": 1197563700, "text": "Wow, LOVE gosu. I was planning on using pygame until you posted this and I started plaing with gosu. &lt;3", "spam": "N"}], "epoch": 1197409440, "likes": 0, "metadata": {"p_key": "75680", "p_author": "jlnr", "p_authorkey": "114", "p_urlkey": "111512", "p_title": "Another library suitable for timed competitions: Ruby/Gosu", "p_cat": "LD #10 - Chain Reaction - 2007", "p_event": "LD10", "p_time": "1197409440", "p_likes": "0", "p_comments": "4", "p_status": "UPD5", "us_key": "114", "us_name": "jlnr", "us_username": "julianscreenfashion", "event_start": "1197590400", "event_key": "88", "event_name": "LD10"}, "text": "<p>With all the C/Python/SDL-based libraries mentioned here, I&#8217;d like to advertise my/our gamedev library, Gosu. It has originally been my private library, spread only via ICQ/IRC to interested people, until I made it public to use it for my LD3. That is a while ago, and in the meantime, it has been used for some LD entries by me and other people, also for more serious projects, and is actually documented.</p>\n <p>Long story short, Gosu is a 2D game development library for Ruby and C++. I guess the C++ version is a bit too heavy to learn until Friday *and* actually use, though. The Ruby version gets you up and running quickly.</p>\n <p>Pro (compared to your generic SDL wrapper): *Very* fast graphics with rotations and all that, because the library was designed to use OpenGL; an API which tries not to get in your creativity&#8217;s way; examples on how to integrate it with ImageMagick and the Chipmunk physics library; serious OS X support.<br />\n Contra: Linux port misses gamepad support; can&#8217;t handle too complex text input well.</p>\n <p>If you would like to give it a try, the library can be found at <a href=\"http://code.google.com/p/gosu/\" title=\"http://code.google.com/p/gosu/\">http://code.google.com/p/gosu</a>.</p>\n \n <p>Tags: <a href=\"http://ludumdare.com/compo/tag/gosu/\" rel=\"tag\">gosu</a>, <a href=\"http://ludumdare.com/compo/tag/library/\" rel=\"tag\">library</a>, <a href=\"http://ludumdare.com/compo/tag/ruby/\" rel=\"tag\">ruby</a></p>", "time": "December 11th, 2007 4:44 pm", "title": "Another library suitable for timed competitions: Ruby/Gosu"}